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  1. #8
    I just became a... Member Out's Avatar
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    Default Re: Bioshock gameplay discussion

    I had the same thing when I first began, but I noticed that Telekinesis uses hardly any EVE. It's very, very useful.

    Also, about the hacking - if you find it frustrating, there are plenty of ways to get around it.

    Here is one of them, it's a spoil about the rewards of photography.

    Spoiler Alert, click show to read: 
    I highly, highly recommend taking photos of everything you see in this game. I was snapping photos left and right of the turrets I came across when I received the best reward ever. Your third reward for researching turrets is that EVERY turret you attempt to hack is automatically completed. It has already made life so, so much easier.

    Even though hacking is frustrating, I'll agree, it's my opinion that you have to do it. The support from hacking cameras and the extra fire power from the turrets are necessary to conserve your own limited ammo. But you do get plenty of Autohack tools, and you can make MORE at U-Invent Vending Machines starting very shortly. These should make your life more pleasant.

    Also, use the hacking support tonics to slow down the pace of the liquid. It makes the tedious hacks...even more tedious, but I've noticed the speed has slowly been increasing as the game has gone along, to the point that I'm appreciating the aid of all the tonics I can apply.


    And to Kekvit:

    Spoiler Alert, click show to read: 
    I usually wind up being hit by the first couple of grenades before I stop panicking and figure out where they're standing, hehe. After that, the glow is very easy to see in the air, and you have plenty of time to press your left trigger and grab the grenade from midair.

    And no, the grenades aren't explode on impact, they're on a timer. So make sure you don't hold on to a grenade too long - I made that mistake the very first time I tried this...it was painful. The problem with trying to find them on the ground is that they blend in pretty well, and the physics in the game are pretty "bouncy", so the grenade may be difficult to find, grab, and fling. The other option with the grenadiers is to ignore their grenades and use Telekinesis to grab whatever blunt objects are in the area and start throwing them at them, even other dead Splicers.


    And finally, just some general shenanigans I've liked using with the Telekinesis:

    Spoiler Alert, click show to read: 
    Use Telekinesis to pick up dead bodies when they're lying around, and use THOSE to trigger the electric traps that you'll start to find on the third/fourth level. It's easier than trying to shoot them out, and saves you ammo.

    Also, use corpses as meat shields while you're walking through areas with turrets that you want to hack but are far away from, then drop them at the last minute, switch to Electro-Bolt, stun it, and hack it.

    And a final stress: Take pictures ALL THE TIME. They give you awesome rewards that really help out key aspects of the game.
    Last edited by Out; 08-26-2007 at 20:01.
    "My milkshake brings all ye gentlefolk to the yard, and they're like 'It's better than thine.' Verily, it's better than thine, I could teach you, but I must levy a fee."

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