Thanks, Out - that is very cool way to get a key.![]()
Thanks, Out - that is very cool way to get a key.![]()
A couple more questions:
(1) When you are "buying" plasmids and tonics at the gene banks, is there any way to tell which are which? Are they colour coded in any way or is it just trial and error? At the end of medical, I have 3 plasmids and only 2 slots for them. But some non-plasmid things you can get at the medical gene bank don't seem to need slots (the health and eve upgrades; not sure about some other stuff).
(2) One of the loading hints said don't shoot cameras, hack them. That never occurred to me. How do you do it? Is it just like turrets - ie zap them with the electro plasmid, then run over and press V? (Just asking as I assumed them would be too high to reach). I have not spotted any System Shock 2 type security panels I could hack.
Questions answered, I hope.Originally Posted by econ21
"My milkshake brings all ye gentlefolk to the yard, and they're like 'It's better than thine.' Verily, it's better than thine, I could teach you, but I must levy a fee."
I just got the game yesterday and I've almost won it. I'm impressed with how the game works. It's definitely the spiritual successor to System Shock 2.
My 360 Achievements are:
Ammo Inventor
The player has successfully invented all possible ammo types.
25
Acquired 8/31/2007
Two Fully Upgraded Weapons
The player has fully upgraded two weapons.
5
Acquired 8/31/2007
Fully Researched Houdini Splicer
The player has fully researched the Houdini Splicer.
10
Acquired 8/31/2007
Maxed One Track
The player has purchased every slot in one of the Plasmid or Tonic tracks
20
Acquired 8/31/2007
Fully Researched Spider Splicer.
The player has fully researched the Spider Splicer.
10
Acquired 8/31/2007
Prolific Photographer
The player has taken at least one photo in every research group.
5
Acquired 8/31/2007
Fully Researched Rosie
The player has fully researched the Rosie.
10
Acquired 8/31/2007
One Fully Upgraded Weapon
The player has fully upgraded one weapon.
5
Acquired 8/30/2007
Skilled Hacker
The player has successfully completed 50 hacks.
40
Acquired 8/30/2007
Fully Researched Thug Splicer
The player has fully researched the Thuggish Splicer.
10
Acquired 8/30/2007
Basic Inventor
The player has successfully invented at least one item.
5
Acquired 8/30/2007
Fully Researched Gun Splicer
The player has fully researched the Leadhead Splicer.
10
Acquired 8/30/2007
Upgraded a Weapon
The player has acquired at least one weapon upgrade.
5
Acquired 8/30/2007
Quality Research Photo
The player has taken a Research Photo of the highest grade.
20
Acquired 8/30/2007
Researched a Splicer
The player has taken at least one Research Photo of a Splicer.
5
Acquired 8/30/2007
Bought One Slot
The player has purchased one slot in any Plasmid or Tonic track
5
Acquired 8/30/2007
Hacked a Safe
The player has successfully hacked a safe.
10
Acquired 8/30/2007
Hacked a Security Camera
The player has successfully hacked a security camera.
10
Acquired 8/30/2007
Hacked a Turret
The player has successfully hacked a turret.
10
Acquired 8/30/2007
Hacked a Vending Machine
The player has successfully hacked a vending machine.
10
Acquired 8/30/2007
Hacked a Security Bot
The player has successfully hacked a security bot.
10
Acquired 8/30/2007
One Successful Hack
The player has performed at least one successful hack.
5
Acquired 8/30/2007
Completed Welcome.
The player has successfully completed the Welcome To Rapture Level.
10
Acquired 8/30/2007
Toaster in the Tub
The player has shocked an enemy in the water.
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
I'm currently taking a break from playing and going to install M2TW: Kingdoms.
Originally Posted by Kekvit Irae
Spoiler Alert, click show to read:
"My milkshake brings all ye gentlefolk to the yard, and they're like 'It's better than thine.' Verily, it's better than thine, I could teach you, but I must levy a fee."
M2TW: Kingdoms sucked greatly, so I went back and managed to win Bioshock and get the good ending yesterday. Now all I need to do is go back through the game again and try for all the other achievements and evil ending.
Last edited by Kekvit Irae; 09-02-2007 at 01:18.
Belatedly finished the game just now. I think the readers' verdict at Gamespot is about right: 8.8.
It is visually stunning and creates an atmospheric unique world. The gameplay is very smooth and much more forgiving than System Shock 2. Some of the ideas are inspired, especially the Little Sisters and Big Daddies - they were the highlight of the game for me, especially the scenes were you freed the Little Sisters.
But the rest of the game was less involving than System Shock 2 in terms of the story and empathising with fate of the inhabitants of Rapture. The logs made less of an impression on me - one or two excepted - and there seemed to be fewer subplots in terms of what happened to incidental characters.
It was also not that scarey - perhaps partly because the gameplay was more forgiving (I died a lot and came back to finish off weakened foes). Also, the splicers tended to jump out and rush you more - whereas in System Shock 2, you heard the enemies first. It was listening for them, and having to ambush them, that really cranked up the tension. In Bioshock, the action was too loud and fast to freak me out. I guess I am just not that big a fan of shooters.
I confess I started to find the game a bit of drudge around the time of the big plot revelation. Perhaps they should have varied the opponents, weapons and plasmids more throughout the game. It started getting more of the same old, same old and I ended up just playing because I wanted to unravel the plot, not because I enjoyed the gameplay.
I did not think much of the final boss fight (the boss seemed like he had walked on from the wrong game), but I found the good ending video moving.
All in all, I am very happy this game has been a big commercial success. More games should be like this and Ken Levine, in particular, should never be allowed to become unemployed.
EDIT: Very nice analysis of the Bioshock story here (spoilers throughout); I had not realised it was full of so much symbolism:
http://my.opera.com/noisewar/blog/20...hock-explained
Last edited by econ21; 09-16-2007 at 02:10.
I would recommend Bioshock as a rental, not as a buy. Looking back, I see it as extremely linear (despite the game's advertising that it's not), and a veteran (like me) can blow through it in two nights.
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