Not necassarily. Perhaps you could sabotage them earlier? Or maybe you have just lost the city and they haven't installed canons there yet.Originally Posted by ninjahboy
Not too read up on this particuler subject but I'm pretty sure this guys right. At the very least it worked some of the time... and it isn't exactly less historically correct then canon elephants.Originally Posted by hoom
It would be good if we could have a battle where it's like "Quickly defend the canons" so that the ships were not able to get in range and fire. From what's been said it's obviously a situation where the ships are at a defenite disadvantage however I'm sure theres going to be at least one port thats poorly defended or you can take care of the guns.Originally Posted by Fisherking
Some cities would be built around the port and some would be inland (like in RTW/M2tw) I don't see why this would be a problem. I also don't see how this is much harder to code? It'd just be a
-Select troops
-Attack town where the enemy is
-Select to have the nearby ships appear on the battlemap on the reinforcements screen.
-Destroy the crews of the enemy canons so your ships can come closer.
Or possibly even more cool is a situation where the port is the best position to land the troops so it's a matter of the ships coming to shore and landing the troops before the canons can take out the ships.
Why would this be hard to code? I'm not going to act like I know much but in theory....
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