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Thread: EB: Voicemod Preview

  1. #61
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Tellos Athenaios
    First of all, I am somewhat amused by your EB project managing. It somehow exactly captures the way we do this inside EBH...
    Hey, that yellow can't hold a candle to my brilliant blue. And the green is all wrong and bright. Clearly he has poor management skills.

    Just kidding . Great minds think alike .

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  2. #62

    Default Re: EB: Voicemod Preview

    I read this post and prompty wet my pants.

    This is awesome. It is full of win and God.

  3. #63
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB: Voicemod Preview

    You guys are doing more for a mod than many companies put into the span of SEVERAL games.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  4. #64

    Default Re: EB: Voicemod Preview

    Quote Originally Posted by agua
    hi everyone, long time player/lurker, first time poster.
    And welcome at the ORG!
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  5. #65
    Member Member agua's Avatar
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    Default Re: EB: Voicemod Preview

    why thank you, tellos.

    If anyone on the sound team want to bs about audio stuff, I'm always game.

  6. #66

    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Tellos Athenaios
    First of all, I am somewhat amused by your EB project managing. It somehow exactly captures the way we do this inside EBH...


    Quote Originally Posted by Tellos Athenaios
    Secondly, you can just about forget accents. It's difficult enough already to get some Americans with about zero knowledge of the language pronouncing the standard Attic clause correctly.
    Fair 'nuf - so the different sounds for Ptolemaioi, Koinon Hellenion etc. aren't their actual accents, they're just different people's voices? Not that that's a bad thing by the way.

    Quote Originally Posted by Tellos Athenaios
    No, it's more the way how we want to use some code characteristics to our benefit.
    Aww, I wanted insane speeches!

  7. #67
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by I Am Herenow
    Fair 'nuf - so the different sounds for Ptolemaioi, Koinon Hellenion etc. aren't their actual accents, they're just different people's voices? Not that that's a bad thing by the way.
    There were two different people who worked on the old greek voicemod, but its the same sounds for each faction, we didn't give one person to one faction and the other to another. The difference your hearing is all in your head. The same will go for the new one, there will be different people, but the voicemod will be the same for all greek speaking factions.

    Foot
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  8. #68
    VOXIFEX MAXIMVS Member Shigawire's Avatar
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    Default Re: EB: Voicemod Preview

    Let me correct the list to what we're doing. And yes, one of my oldest WIP lists of the voicemod (back when I was in RTR) was made using this exact color scheme.
    I changed the legend for Orange btw, since having gotten to the Translation threshold is the most crucial part. K-Celtic IS Gallic. What I meant was that the REAL Casse would have spoken a dialect, very similar to Belgic, which was a dialect of Gallic. So Gallic is ideal. I also added the other languages under Punic.

    Key: Completed Translations done Work has not started

    • Aedui - Gallic
    • Arche Seleukeia - Greek
    • Arverni - Gallic
    • Baktria - Greek
    • Casse - Gallic (P-Celtic and Q-Celtic for some units)
    • Epeiros - Greek
    • Getai - ? (Greek as placeholder)
    • Hayasdan - Armenian (preliminary work started, but nothing substantial)
    • Karthadastim - Punic (Gallic, Greek, Latin for some units, and a little Q-Celtic and/or Lusitanian)
    • Koinon Hellenon - Greek
    • Lusotannan - Lusitanian
    • Makedonia - Greek
    • Pahlava - Pahlavi
    • Pontos - Greek
    • Ptolemaioi - Greek
    • Romani - Latin
    • Saba - Sabean
    • Saka - mix of Khotanese Saka and Pashton
    • Sauromatae - Ossetic [Iron dialect]
    • Sweboz - Proto-Germanic (work started, but translations not finished)
    • Eleutheroi - All of the above



    Getai is still going to use Greek as a placeholder until we get anywhere with that..
    Last edited by Shigawire; 09-03-2007 at 13:03.


    "To know a thing well, know its limits. Only when pushed beyond its tolerances will its true nature be seen." -The Amtal Rule, DUNE

  9. #69

    Default Re: EB: Voicemod Preview

    Cheers
    Last edited by I Am Herenow; 09-03-2007 at 13:39.

  10. #70

    Default Re: EB: Voicemod Preview

    Quote Originally Posted by I Am Herenow
    Aww, I wanted insane speeches!
    Who says nothing insane could not happen. This is EB!!!
    Anyhow, I am not onto translating that you ate all the enemies' honey and that now they are very angry with you, but -luckily- that you can count upon the Moon People
    Spoiler Alert, click show to read: 
    Actually not so insane after all: see this list. You can easily find this site again by going to the EB website; clicking "Links" and scrolling down till you see "Celtic Tribes of Europe". Found here.
    to aid you in the struggle. But then again: why on god's green earth did you do THAT?!
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  11. #71
    Member Member kambiz's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Shigawire
    [*]Pontos - Greek
    Pontos using greek voices ?!?!?! I thought they would own a unique voices !?

    Forgotten Empire

  12. #72

    Default Re: EB: Voicemod Preview

    Individual units might respond in their native language (Galatians, Persians, etc.), but since we can have language change over the course of the game, we are confident that using Greek is the best choice for them. It was the lingua franca of the Pontic empire and became the "official" language of it, even if it wasn't the most common language you'd hear among their officers in the first few years of our game.

  13. #73
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by kambiz
    Pontos using greek voices ?!?!?! I thought they would own a unique voices !?
    Like what? They were Hellenophiles. The rulers would speak greek and persian (old persian of course), but greek is a better choice.

    Foot
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  14. #74
    Krusader's Nemesis Member abou's Avatar
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    Default Re: EB: Voicemod Preview

    Ahem... philhellenes.

  15. #75
    Abou's nemesis Member Krusader's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Foot
    Like what? They were Hellenophiles. The rulers would speak greek and persian (old persian of course), but greek is a better choice.

    Foot
    Indeed it is philhellenes!

    You know the punishment Foot.

    Spoiler Alert, click show to read: 

    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
    Shooting down abou's Seleukid ideas since 2007!

  16. #76
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB: Voicemod Preview

    Aw man.

    Goddamnit.

    Foot
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  17. #77
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: EB: Voicemod Preview

    Hi EB team....You guys are working hard...RESPECT!!!!

    I am currently playing EB 0.81 in the German version, as I have the German version of RTW.....So my question is: Will I be able to install this voice mod? I would love to.....I am fed up with the German version....Subedei
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

  18. #78
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB: Voicemod Preview

    Yes, you should be able to. The sound files are new, and are referenced in game files that are not translated.

    Having problems getting EB2 to run? Try these solutions.
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    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  19. #79
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by bovi
    Yes, you should be able to. The sound files are new, and are referenced in game files that are not translated.
    This is fantastic news bovi ...thanks for the quick answer....I am a very happy Subedei now....
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

  20. #80
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: EB: Voicemod Preview

    Agua, I'll ask the AU Team this week when I stop by to do take selection. I'll see if I can get a technical answer for you.

  21. #81

    Default Re: EB: Voicemod Preview

    Well! The Greek voicemod is completed! I'm impacient for hear it. Where can I download it?

    I'm very interested in ancient languages. And you make the reconstruction of the ancient world languages! I can't wait to hear the proto-germanic, or the lusotannan, or the sabaean...

    I think this mod recreates better the history, with its historical factions with their units, buildings and languages than other mod I have seen. It seems like a different game from RTW.

    If you, any day would make an official game and would work for a game development company, I'm sure you will be covered by gold!

  22. #82
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB: Voicemod Preview

    The greek voicemod available at this time is found in EB 0.81aV2. Check our webpages to download if you haven't already. If you meant the new one with battle speeches, keep in mind that this is a preview, not release document.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  23. #83
    Member Member agua's Avatar
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    Default Re: EB: Voicemod Preview

    thanks blacksnail, I appreciate it.

  24. #84
    "Aye, there's the rub" Member PSYCHO V's Avatar
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    Default Re: EB: Voicemod Preview

    Nice work guys. Imho, Shiga has already qualified for Sainthood after his endeavours with the Gallic voice mod.


    my2bob
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  25. #85
    Member Member Christianus's Avatar
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    Default Re: EB: Voicemod Preview

    Did you drop out the old Greek mood? I think to remember that there actually was a greek from Epeiros who made it? Now you use americans instead?

    Edit: Nothing bad about americans, but it probably sounds a lot better with a greek voice for greek sound anyway...
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  26. #86
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Christianus
    Did you drop out the old Greek mood? I think to remember that there actually was a greek from Epeiros who made it? Now you use americans instead?

    Edit: Nothing bad about americans, but it probably sounds a lot better with a greek voice for greek sound anyway...
    Well we either have professional actors in a professional recording studio being shortlisted by a regular greek national so only the best sounding stuff gets through, or we could have a regular greek national on his personal mic. Which sounds better? We chose the former. Crazy, huh?

    Foot
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  27. #87
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: EB: Voicemod Preview

    Man, I really can't believe the amount of work that has gone into this project. I have never seen a modification of a game that actually "hired" five voice actors and used a real studio....friggin crazy. You guys just continue to blow everyone away.

    Thanks for creating the best mod for any game ever made.

    Bootsiuv
    SSbQ*****************SSbQ******************SSbQ

  28. #88
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Christianus
    Did you drop out the old Greek mood? I think to remember that there actually was a greek from Epeiros who made it? Now you use americans instead?
    There are six Greek-speaking factions. There was one original Greek voicemod. We created five additional Greek voicemods to go along with this, for a total of six.

  29. #89

    Default Re: EB: Voicemod Preview

    Quote Originally Posted by Foot
    There were two different people who worked on the old greek voicemod, but its the same sounds for each faction, we didn't give one person to one faction and the other to another. The difference your hearing is all in your head. The same will go for the new one, there will be different people, but the voicemod will be the same for all greek speaking factions.

    Foot
    Quote Originally Posted by blacksnail
    There are six Greek-speaking factions. There was one original Greek voicemod. We created five additional Greek voicemods to go along with this, for a total of six.
    So will there be one (very detailed) voicemod or six individual ones?!

  30. #90
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: EB: Voicemod Preview

    Each Greek-speaking faction in the Western and Eastern Greek cultures (Epeiros/Koinon Hellenon/Makedonia and Baktria/Seleukeia/Ptolemaioi) will "talk with its own voice" on the battlefield. The script was identical for all six factions, so the actual phrases are identical, but the person who says them will be different for each faction.

    Does that make sense?

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