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Thread: anything being done with the battle 'autoresolve'?

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  1. #1

    Default Re: anything being done with the battle 'autoresolve'?

    Same goes for EB...

    -1 Campaign difficulty: doesn't that apply with auto-resolving instead of Battle Difficulty?
    -2 Make sure to only autoresolve Captain vs. Captain battles; or battles with Generals on your side and no/weak general on the other side.
    -3 Command stars are very important in auto-resolve. But they matter next to nothing when it comes to manually fighting the battles.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  2. #2
    Member Member Thaatu's Avatar
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    Default Re: anything being done with the battle 'autoresolve'?

    Campaign difficulty affects auto-resolve. That's part of why I play H/M instead of VH/M.

  3. #3

    Default Re: anything being done with the battle 'autoresolve'?

    Quote Originally Posted by Thaatu
    Campaign difficulty affects auto-resolve. That's part of why I play H/M instead of VH/M.
    that is correct.
    i think i'll go for H instead of VH (even though im playing with money/mercenaries script, still too many full stacks are about) in my next campaign.

  4. #4

    Default Re: anything being done with the battle 'autoresolve'?

    in my opinion, the only way to fix the auto resolve issue in EB is by relaxing the command stars traits so that they are easier to get specially that there are alot of counter command star traits in EB.

    but as any EB member will tell you, look at your generals traits to determine how good he is command stars are only effect nearby units :D

  5. #5

    Default Re: anything being done with the battle 'autoresolve'?

    -3 Command stars are very important in auto-resolve. But they matter next to nothing when it comes to manually fighting the battles.
    Are you certain that it has so little effect on manual battles? I've played little EB, but it seems people underestimate command stars.

  6. #6
    EBII Mod Leader Member Foot's Avatar
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    Default Re: anything being done with the battle 'autoresolve'?

    Well it gives a morale bonus, and our own testing indicates that there is no (or very little) bonus to attack. Morale traits do same as stars but work for the entire army, whilst stars only work in a small radius around the general. We wanted to show the difference between a general who knows what he is doing (morale traits) and a general whos bonuses come from his charisma (which is what the command stars seem to represent). We have done testing on this, and the decision was not made lightly.

    Give up your love-affair with command stars, we are here for life.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  7. #7

    Default Re: anything being done with the battle 'autoresolve'?

    A general gives a morale & combat boost to units nearby: the radius of "nearby" is determined by the amount of command stars. The strenght of the boost, too, is determined by the amount of command stars.

    But.

    Traits affect the whole army at a time. Hence, if your general suffers from tons of movement/campaign penalties (Starving; On his Deathbed; Extremely Unsure Troops) his command stars won't make up for it. On the other hand well suplied & confident troops can easily overcome the lack of command stars of their leader.

    Since humans are generally speaking smart enough not to get slaughtered; the command stars never play a noticeable part on the battlefield. Only if your army is wavering before the AI onslaught will command stars help you, and even then, only limittedly.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  8. #8

    Default Re: anything being done with the battle 'autoresolve'?

    Radius of effect for the morale bonus is (seems to be?) 30 m + 5 m * command + 2 m * influence.
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