All I can think of is that it might be a corrupt download.
Fix: ok just in case anyone else has this problem.
First I ran a repair of the RTW folder using the RTW Gold disc. This got the game to load without error messages. I then installed the bug-fixer once more and then each mod in this order, RTW, BI, ALEX. One done the mod worked fine on all three games.
I will fully test over the weekend but looks good so far. More than likely I made a mistake somewhere along the way![]()
Barbarossa82: Just out of interest does the senate AI react differently when playing as one roman faction and the senate? For example does it send armies to take nearby regions or give new senate missions to take target regions, that would have been scip of Brut missions.
Also with only two roman factions have you seen an even more "increased living rate" for other factions?
Thanks for your time and mod![]()
Glad you were able to get it working, hope you enjoy the mods!
My experience in playing with the Unified Rome & Senate is that the Senatorial missions are an amalgam of those previously assigned to the Julii, Scipii and Brutii. So yes, you can get missions that would originally have gone to the Scipii or Brutii.
The survival rate implications are not so easy to judge. On the one hand, you don't have the early-game Roman attack against Greece and Sicily, each of which was impelled by Senatorial missions and the fact that each Roman family had its own strategic AI. As we all sadly know, a single RTW strategic AI has minimal competence in handling and balancing mulitple strategic goals simultaneously, so Greece in particular can normally breathe a bit easier for the first few years.
However, by mid-game, the single Roman faction is likely to be very powerful. It can turn out to be much more of a threat than the single Scipii and Brutii families, each of which could effectively be bottled up in their starting provinces and left to die out. Therefore, from the point of view of other factions, a single Rome likely begins its expansion more slowly and in only one direction, but will ultimately be a far greater strategic threat.
the game doesn't generate a "map_heights.hgt" in the Data/world/maps/base folder
It doesn't mess up the gameplay while playing your VBM version, but the game doesn't load past the imperial campaign/faction selection menu once I've added new provinces.
(I deleted map.rwm BTW)
Investigation in process...
edit
message-less with show err
still, my guess is that I screwed up somewhere else in the process.
My thinking abilities should be far sharper after a good night's sleep
edit #2
got it
two differents garrisons overstaking and two provinces which shared the same names => fixed, the game works just fine
map_heights.hgt is not at fault, I was.
Last edited by Poulp'; 09-17-2007 at 15:04.
Hi,
I've downloaded the mod but it won't work. I have the original RTW, do I need a patch?
As clearly stated in the mod requirements, you need 1.5. You should already have this if you have the Gold or Eras edition, otherwise you may need to download the patch.
What isn't working for you? The installer? The executable? Faction selection? Custom battles? Campaign map? Battle map?
I'll download the patch and see what happens.
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