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  1. #1

    Default Questions about Empire for CA?

    I followed the development of another game keenly a couple of years ago, and one of the things we did on the forum for that game was make a thread containing serious/sensible questions for the developers. Every now and then These questions would be sent/provided to the devs and they would make an effort to answer questions, in something like a monthly "Fan Interview", although they would only answer questions they wanted or didn't mind people knowing at the time. That particular company was very fan-friendly during development.

    Maybe we could start something similar here?

    One thing i'd like to know, for example, is that with the new engine for Empire, will they make a specific effort to improve the AI for it, or are they happy with M2TW AI?

    Another would be Rebels.... At this time in history there were not many "rebel" provinces left in the known world. Are rebels in this game going to be Rebels as we know them, or more intelligent, non-playable pseudo-factions?
    Posted by John_Longarrow
    Plus there is just something fricking cool about fricking elephants with fricking cannons on their heads.

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions about Empire for CA?

    There is another thread like this, but I can answer the AI question.

    They are totally redoing the AI. In M2TW, Military and Diplomacy were apart. They would not communicate, bringing treaties then attacking you the next turn. There will be a major overhaul.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

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    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
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  3. #3

    Default Re: Questions about Empire for CA?

    There is a thread over at the official forums where you can post your Empire questions: http://shoguntotalwar.yuku.com/topic/22498

    Bear in mind that this early on there is only so much we can tell you, more will be revelead over time.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  4. #4
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions about Empire for CA?

    Gah, he isnt revealing anything! I tried via PM as well
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  5. #5

    Default Re: Questions about Empire for CA?

    You'll find out more in the due course of time as we reveal more and more about the game.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions about Empire for CA?

    Completely understandable.

    However, is there any information now about the ability to mod this game?
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #7
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
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    CA Re: Questions about Empire for CA?

    Quote Originally Posted by Jack Lusted
    You'll find out more in the due course of time as we reveal more and more about the game.
    And woe betide those who reveal the wrong things in the wrong order at the wrong time! They will be "dancing the Tyburn Jig!"

    Development, by definition, includes "develop" and that means things change over time. Something that is true one week might not necessarily be the case a week later. When features are locked down they can be spoken of with some certainty, but until then we can accidentally fuel speculation by revealing information that is true when the remark is made, but isn't true once the development group has mulled, considered and otherwise thought about stuff.
    Last edited by Captain Fishpants; 08-31-2007 at 10:06.
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  8. #8

    Smile Re: Questions about Empire for CA?

    (1) Will the THRONE ROOM, or something similar, be included?

    (2) Will the ability to grant TITLES make a return?

    (3) Will units be granted NAME and LOCATION OF ORIGIN? And, as a dream, will UNIT AWARDS be made available, similar to TITLES?



    I've got high hopes CA!
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  9. #9

    Default Re: Questions about Empire for CA?

    Am I going to be able to mod the game to make the bands play "The Trooper" by Iron Maiden. I am 100% serious by the way.

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