Mr. CA guy. Will there be gatling guns? Oh please let there be gatling guns.
Mr. CA guy. Will there be gatling guns? Oh please let there be gatling guns.
"The man who has no sense of history, is like a man who has no ears or eyes" - Adolf Hitler
"In the absence of orders, go find something and kill it." - Field Marshal Erwin Rommel
Interdum feror cupidine partium magnarum Europae vincendarum
Sometimes I get this urge to conquer large parts of Europe.
That is just a bit beyond the scope and time line of this game.
They are ending it just short of the percussion cap and revolvers. The fixed cartridge comes a bit after that.
In this game it is still flintlocks and not fighting in the rain.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Nice to see CA active in the forum again
And nukes!Originally Posted by ratbarf
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As far as modabillity, not so much a question as a request. Will support for Medieval mods or flying creatures/machines by implemented?
Thanks much,
General Vukahltor
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
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I would like to know if field music will play a larger role in Empire than it has in former Total War offerings. I’m talking fifes and drums while the men move about or advance with the musicians portrayed in the unit. There were many military bandsmen in the 18th century and it would be great to hear pieces like the “pas de charge” at the outset of a bayonet assault. Perhaps a band could be a unit itself that adds to morale when ordered to play in much the same way as a commander’s rally ability is used currently. Much of the actual music still exists for the nations depicted in the game. The atmosphere and emersion during a battle couldn’t help but be enhanced with the sound of “British Grenadiers”!
Time flies like the wind. Fruit flies like bananas.
Will Australia be in? I have seen nothing confirming that it will, but also nothing confirming that it won't. Australia is kinda important to the whole colonising thing. ;)
Vuk
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
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Great Question. I second that and would expound upon it:Originally Posted by Nelson
More of a request than a question- CA, please, will you expand the music score beyond previous titles? This period, more than any you have covered thus far, was filled with some of the most glorious music in human history. The Campaign Map could be filled with classics, whilst the battle map could be filled with the sounds of real battle music as Nelson has suggested.
Perhaps a combination of the two on the battlefield is possible, whereby the outset of battle is injected with a tension-building soundtrack and replaced by the sounds of battle and the traditional field music of the day?
This I Pray. Please make it so.
I believe that is already confirmed.Originally Posted by Divinus Arma
Vuk
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
I want to have planes to make a WII mod.
Names, secret names
But never in my favour
But when all is said and done
It's you I love
Do you plan to make the graphics more feasible this time or are they still to be outrageously demanding?
Will Empire have an improved Auto-Resolve feature?
One of the great things about the Total War series is that you have strategic and tactical games running in parallel.
The strategic game can generate a very large number of battles. Most of us don't want to play every last skirmish, but if we raise the difficulty to give us a challenging game, then Auto-Resolve becomes just another form of suicide.
Please give Auto-Resolve an independent difficulty level (i.e. separate from the campaign and battle difficulties) - at present some of us have to rely on the auto-win cheat, but this is not really a satisfactory solution.
Oh yeah, good point. The graphics in M2TW were way to demanding. I know great graphics are good and all, but at the end of the day, I think everyone would agree that it is the game experience that is most important. You can't have good game experience when your computer lags the ever-loving-taff out of the game. :P
Vuk
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
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