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  1. #1
    I Still Play Shogun Member ratbarf's Avatar
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    Default Re: AW: Re: Questions about Empire for CA?

    Mr. CA guy. Will there be gatling guns? Oh please let there be gatling guns.
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    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Questions about Empire for CA?

    That is just a bit beyond the scope and time line of this game.

    They are ending it just short of the percussion cap and revolvers. The fixed cartridge comes a bit after that.

    In this game it is still flintlocks and not fighting in the rain.


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    Default Re: Questions about Empire for CA?

    Nice to see CA active in the forum again

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    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: AW: Re: Questions about Empire for CA?

    Quote Originally Posted by ratbarf
    Mr. CA guy. Will there be gatling guns? Oh please let there be gatling guns.
    And nukes!

  5. #5
    In the shadows... Member Vuk's Avatar
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    Default Re: Questions about Empire for CA?

    As far as modabillity, not so much a question as a request. Will support for Medieval mods or flying creatures/machines by implemented?

    Thanks much,
    General Vukahltor
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    Provost Senior Member Nelson's Avatar
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    Default Re: Questions about Empire for CA?

    I would like to know if field music will play a larger role in Empire than it has in former Total War offerings. I’m talking fifes and drums while the men move about or advance with the musicians portrayed in the unit. There were many military bandsmen in the 18th century and it would be great to hear pieces like the “pas de charge” at the outset of a bayonet assault. Perhaps a band could be a unit itself that adds to morale when ordered to play in much the same way as a commander’s rally ability is used currently. Much of the actual music still exists for the nations depicted in the game. The atmosphere and emersion during a battle couldn’t help but be enhanced with the sound of “British Grenadiers”!
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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Questions about Empire for CA?

    Yes, check the summary thread.
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    In the shadows... Member Vuk's Avatar
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    Default Re: Questions about Empire for CA?

    Will Australia be in? I have seen nothing confirming that it will, but also nothing confirming that it won't. Australia is kinda important to the whole colonising thing. ;)

    Vuk
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    Quote Originally Posted by Kadagar_AV View Post
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  9. #9

    Smile Re: Questions about Empire for CA?

    Quote Originally Posted by Nelson
    I would like to know if field music will play a larger role in Empire than it has in former Total War offerings. I’m talking fifes and drums while the men move about or advance with the musicians portrayed in the unit. There were many military bandsmen in the 18th century and it would be great to hear pieces like the “pas de charge” at the outset of a bayonet assault. Perhaps a band could be a unit itself that adds to morale when ordered to play in much the same way as a commander’s rally ability is used currently. Much of the actual music still exists for the nations depicted in the game. The atmosphere and emersion during a battle couldn’t help but be enhanced with the sound of “British Grenadiers”!
    Great Question. I second that and would expound upon it:

    More of a request than a question- CA, please, will you expand the music score beyond previous titles? This period, more than any you have covered thus far, was filled with some of the most glorious music in human history. The Campaign Map could be filled with classics, whilst the battle map could be filled with the sounds of real battle music as Nelson has suggested.

    Perhaps a combination of the two on the battlefield is possible, whereby the outset of battle is injected with a tension-building soundtrack and replaced by the sounds of battle and the traditional field music of the day?

    This I Pray. Please make it so.
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  10. #10
    In the shadows... Member Vuk's Avatar
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    Default Re: Questions about Empire for CA?

    Quote Originally Posted by Divinus Arma
    Great Question. I second that and would expound upon it:

    More of a request than a question- CA, please, will you expand the music score beyond previous titles? This period, more than any you have covered thus far, was filled with some of the most glorious music in human history. The Campaign Map could be filled with classics, whilst the battle map could be filled with the sounds of real battle music as Nelson has suggested.

    Perhaps a combination of the two on the battlefield is possible, whereby the outset of battle is injected with a tension-building soundtrack and replaced by the sounds of battle and the traditional field music of the day?

    This I Pray. Please make it so.
    I believe that is already confirmed.

    Vuk
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

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    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  11. #11
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Questions about Empire for CA?

    I want to have planes to make a WII mod.




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    Default Re: Questions about Empire for CA?

    Do you plan to make the graphics more feasible this time or are they still to be outrageously demanding?

  13. #13
    Chuffed to be a Member Juvenal's Avatar
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    Default Re: Questions about Empire for CA?

    Will Empire have an improved Auto-Resolve feature?

    One of the great things about the Total War series is that you have strategic and tactical games running in parallel.

    The strategic game can generate a very large number of battles. Most of us don't want to play every last skirmish, but if we raise the difficulty to give us a challenging game, then Auto-Resolve becomes just another form of suicide.

    Please give Auto-Resolve an independent difficulty level (i.e. separate from the campaign and battle difficulties) - at present some of us have to rely on the auto-win cheat, but this is not really a satisfactory solution.

  14. #14
    In the shadows... Member Vuk's Avatar
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    Default Re: Questions about Empire for CA?

    Oh yeah, good point. The graphics in M2TW were way to demanding. I know great graphics are good and all, but at the end of the day, I think everyone would agree that it is the game experience that is most important. You can't have good game experience when your computer lags the ever-loving-taff out of the game. :P

    Vuk
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

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