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Thread: Economy Help

  1. #1
    Member Member GeoBeeChamp's Avatar
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    Default Economy Help

    As the HRE I was sending an army against Naples and then suddenly my economy collapses. I saw the cause and it said I lost money from army upkeep ! How do increase my economic output to cope with this. Please Help!
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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Economy Help

    Which game are you playing? MTW or Medieval 2?
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    Member Member GeoBeeChamp's Avatar
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    Default Re: Economy Help

    Medieval 2
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  4. #4
    Just your average Senior Member Warmaster Horus's Avatar
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    Default Re: Economy Help

    Well, build farms, mines, roads, markets, ports. All those buildings that just generally increase your income. If you're close to Naples, just sack it. That'll give you some cash.
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    Kanto Kanrei Member Marshal Murat's Avatar
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    Default Re: Economy Help

    Might I also suggest cutting back on
    1. Armies
    2. Castles

    The fewer armies you have, the less upkeep required per unit (duh), and the more money you retain. I would suggest an army of 10 men or so in a tri-province area, or you could have militia forces (2 or 3) in every city, then combine them with a general and a few professional units to meet any rebellions.

    The less castles you have, the more revenue that you can make. You don't always want 30 castles out of 32 provinces. A couple (4 or 5 for the HRE) are all that you need to pump out knights and mailed sergeants.



    While this may be old-hat, you definitely need to improve your relations with everyone. While you king may have the angst of a teenager, that doesn't mean you should be declaring war nilly-willy.
    Also, keep an eye on your cities happiness. Elevate the taxes to levels that you feel safe with, sack a couple cities, disband a few units, convert a couple cities, build some merchants, you got yourself made.
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  6. #6

    Default Re: Economy Help

    If you have many family members and generals, instead of having them concentrated in one area, or sending them all off to war, have them govern your cities and castles. This will reduce your need to have more units in certain cities or castles since governors are a huge help in keeping public order.

    I also suggest you keep your specialists limited. Though assassins, spies, and diplomats can be useful, they need money for upkeep. And don't forget to keep your provinces in good religious order. Religious unrest can cause devastation.

    Don't build too many navies or ships. I keep one navy, of about four to six ships for every four to six ports.

    Use your diplomats and your princesses. Establish trade and relationships with other nations.
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  7. #7
    Lord of all Under-Thumb Member Jason X's Avatar
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    Default Re: Economy Help

    i haven't played HRE, but most factions are best with a city to castle ratio of at least 3:1, then you make sure the cities use their free upkeep militia for garrisons, and only use a limited number of field armies to fight your battles. this has the biggest impact on upkeep costs

    in terms of building the economy, build roads, at least the first two levels farms, ports and markets in cities, early on. in the early game, i even minimise taxes to boost growth so that when i actually do go a-conquering, my economy can support it.
    "Patriotism is the belief that your country is better than any other because you were born there"

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    Member Member GeoBeeChamp's Avatar
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    Default Re: Economy Help

    Dank u Wel
    Yeah turned out I had around half of my regions as castles. My economy just collapsed after I turned some places into castles to protect my border. Then I went back 2 turns and changed them back and turned some of my castles into cities. Palermo makes a lot of money as a city
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  9. #9
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Economy Help

    Also, do an audit of your garrisons. Disband any unnecesary merc as they have high upkeep and dont keep large garrisons in your heartland as it is redundant. Finally, if you have some governors with really bad traits, just send him off to suicide and hope for better governors.

    Remember, dont build the brothel line of buildings if you want competent governors
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  10. #10
    Member Member GeoBeeChamp's Avatar
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    Default Re: Economy Help

    Sometimes when you send a bad general off on a crazy mission they succeed and become amazing generals. Good for crusades. Not so smarticus
    We have met the enemy and they are ours!

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  11. #11
    New Member Member Galapagos's Avatar
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    CA Re: Economy Help

    I had this problem with the HRE too when i was attacking France.

  12. #12

    Default Re: Economy Help

    Also don't forget that militia units in a City can, up to a point receive free upkeep. Get the Faust, find out which ones and garrision cities for Free.

    The HRE is somewhat different from the Byzantines but I find that the 3:1 city-castle ratio gives you too many castles. I try not to have more than a 4:1 ration and maybe less than that.

    Example out of an empire of 31 provinces:
    Zagreb
    Budapest
    Raggusa
    Durazzo
    Sophia
    Bran
    Bucharest
    Corinth
    Thessaloníki
    Constantinople
    Nicaea
    Smyrna
    Iconium
    Trebizond
    Cesarea
    Tbilisi
    Yerevan
    Mosul
    Baghdad
    Edessa
    Aleppo
    Antioch
    Adana
    Nicosia
    Iraklion
    Rhodes
    Acre
    Damascus
    Jerusalem
    Alexandria

    I have only
    Ragussa
    Bran
    Cesarea
    Acre
    Tbilsi
    Mosul
    as castles which is a 5:1 ratio. Of those only Ceasarea is not on or near a border.

    But, if you do that kind city/castle ratio you MUST build up the drill square in the cities to get whatever pale and barely adequate HRE equivalent to the Varangian Guard is. Otherwise you will probably not have access to enough good troops
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