In the mod I'm working on, I'm planning on including the ability for the player to cause natural disasters on the campaign map. (Yes, it's a fantasy mod)
I know that historical events are caused by triggers within the campaign, but is it possible to link natural disasters to something the player can influence? I was thinking along the lines of using the crusade feature for the player to "doom" a particular settlement to a massive earthquake or plague, or something similar.
Is there a way to do this? I know it's a strange request, but since I'm new to modding I was hoping someone could point me in the right direction.
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