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Thread: The AI cheats financially in Kingdoms

  1. #61
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: The AI cheats financially in Kingdoms

    Quote Originally Posted by GFX707
    You're right. There's far too much spamming in the last few CA offerings. Spamming of annoying voice messages on the battlefield, spamming of full stacks on VH, spamming of agents....the list goes on.

    I hope they start from scratch with the campaign and interface on ETW.
    They do. In fact they write the whole thing anew from scratch. They might keep the launcher though, no idea

  2. #62
    Member Member Didz's Avatar
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    Default Re: The AI cheats financially in Kingdoms

    In fact, I've just realised that we seem to have gone full circle back to the original Hojo Horde problem of STW. We complained then that the way the Hojo Faction in STW seemed able to produce 20+ full army stacks to defend a single province was boring, as it just resulted in an end game that required the same battle to be fought with the same troops repeatedly.

    Half a dozen upgrades and new version down the line and it seems...here we are again....different uniforms same problem. How come CDV Software can come up with an AI thats challenging, but CA can only provide theirs with the same old ways to cheat?
    Didz
    Fortis balore et armis

  3. #63
    Senior Member Senior Member Jambo's Avatar
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    Default Re: The AI cheats financially in Kingdoms

    And on that note Didz, when CA pandered to the community's complaints and removed the cheating Hojo horde, people then complained the game was too easy... (which it was)
    =MizuDoc Otomo=

  4. #64
    Member Member Didz's Avatar
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    Default Re: The AI cheats financially in Kingdoms

    Quote Originally Posted by Jambo
    And on that note Didz, when CA pandered to the community's complaints and removed the cheating Hojo horde, people then complained the game was too easy... (which it was)
    But at least it wasn't boring.....the issue which is constantly being danced around is that the AI is NOT challenging enough. AI being Artificial Intelligence, what that means is that it basically isn't artificially intelligent enough to provide the player with a challenging opponent.

    The solution is to put more effort into improving its intelligence, not letting it cheat. Letting it cheat is what Dad's do when playing snakes and ladders with their four year old, but CA is meant to be designing a strategy game for adults not frustrated fathers.

    Other gaming companies like CDV seem able to provide an intelligent AI opponent so its not an impossible request, and the message from the fan-base during the recent unofficial survey was 'Less Eye Candy, More Substance'. So there ought to be no confusion over our priorities.

    However, it appears that message fell on deaf ears and thats a real shame.
    Last edited by Didz; 09-11-2007 at 08:46.
    Didz
    Fortis balore et armis

  5. #65

    Default Re: The AI cheats financially in Kingdoms

    Quote Originally Posted by Didz
    But at least it wasn't boring.....the issue which is constantly being danced around is that the AI is NOT challenging enough. AI being Artificial Intelligence, what that means is that it basically isn't artificially intelligent enough to provide the player with a challenging opponent.

    The solution is to put more effort into improving its intelligence, not letting it cheat. Letting it cheat is what Dad's do when playing snakes and ladders with their four year old, but CA is meant to be designing a strategy game for adults not frustrated fathers.

    Other gaming companies like CDV seem able to provide an intelligent AI opponent so its not an impossible request, and the message from the fan-base during the recent unofficial survey was 'Less Eye Candy, More Substance'. So there ought to be no confusion over our priorities.

    However, it appears that message fell on deaf ears and thats a real shame.
    I can't believe how easy you guys think it is to "make a better AI". There are an infinite more variations than in Chess and they're only just capable of beating kasparaov with the best AI in the world. you think CA should just "make a better one" for their game?

    All you can do is give a computer options - if this do this of that do that. Computers can't assimilate those variations like a normal person. They're just shit at environmental factors outside of straight maths.

    You seem to be blaming Ca for not single handedly revolutionising AI programming on an international scale.

    Yet you don't want cheats like money or instant stacks - despite the fact that even civ 4, the acknowledged world games leader at camapign AI (which is still easier than battle AI) cheats like crazy!

    A little grasp of reality wouldn't hurt here guys...

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