Hi G^2 thanks for the advice, so you dont use infantry at all or just if you are or being sieged?![]()
the cavalry idea makes a lot of sense a against a mainly lightly armored army![]()
Hi G^2 thanks for the advice, so you dont use infantry at all or just if you are or being sieged?![]()
the cavalry idea makes a lot of sense a against a mainly lightly armored army![]()
Yeah, for field battles the extra movement and speed of all cav. stacks seemed to make more sense. I would then have a all infantry stack that would take out the cities while my Cav. stacks fought off reinforcements. This is expecially practical when you reach the far easter end of the map, around Bagdad, because the territories are spread out more.
p.s.
I don't know how well all cav. stacks would work against the mongols, which have better armor and moral than the Turks. From what I've read here on the Org. the best way to take out the Mongols is defending bridges and cities/castles at choke points. In general, an army crossbow (ap ability) and spears (anti cav.) would work well. Search the Org. for the Mongol Killers Tread also one in the Medieval 2 Fact and Strategy tips by econ21.
G^2
A mind is its own place, and in itself
Can make a Heav'n of Hell, a Hell of Heav'n.
John Milton
Thanks once more G^2 your great thats an awesome campaign map strategy tou know your stuff.![]()
I have a small question:
Does Antioch, Byzantium, Venice and Jerusalem have princesses... being christian factions? (I don't own Kingdoms yet).
Me
What difficulty should i be playing Antioch. Have played RTW and MEII so i am no newcomer to either. But from my experience a VH campaign just means the AI spams loads of armies.
Any advise?
VH/VH on any game, any expansion, any faction. Anything less is you giving up. The AI is stupid anyway, so long as you don't autocalc you will always trounce it.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Yes in the end because it was my first try at this campaign i choose H/VH and i am not finding it very challenging.
So unless you are a total newby to Medieval II go for VH/VH
Bookmarks