Ok, this is the EDU for them:
type greek hoplite spartan
dictionary greek_hoplite_spartan1 ; Spartan Hoplites
category infantry
class spearmen
voice_type Medium_1
soldier greek_hoplite_spartan_pylos, 37, 0, 3.5
officer spartan_standard
officer spartan_officer
mount_effect horse +8, chariot +8, camel +8
attributes sea_faring,hide_forest,frighten_foot,can_sap,very_hardy
formation .75, 1, 1, 2, 5,square
stat_health 3, 0
stat_pri 28,22, no, 0, 0, melee, simple, piercing, spear, 0, 0.8
stat_pri_attr spear
stat_sec 28,20, no, 0, 0, melee, simple, piercing, sword, 0, 0.6
stat_sec_attr no
stat_pri_armour 6, 46, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 4, 0, 0, 0
stat_mental 99,disciplined,highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 0, 1200, 400, 130, 190, 1220
ownership greek_cities, slave
And now the descr_model_battle:
type greek_hoplite_spartan_pylos
skeleton fs_fast_o_f_spearman, fs_fast_swordsman
indiv_range 40
texture merc, data/models_unit/textures/SPQR_INFANTRY_GREEK_HOPLITE_SPARTAN.TGA
texture greek_cities, data/models_unit/textures/SPQR_INFANTRY_GREEK_HOPLITE_SPARTAN.TGA
texture slave, data/models_unit/textures/SPQR_INFANTRY_GREEK_HOPLITE_SPARTAN.TGA
model_flexi_m data/models_unit/SPQR_atg_redspartan_high.cas, 8
model_flexi_m data/models_unit/SPQR_atg_redspartan_med.cas, 15
model_flexi_m data/models_unit/SPQR_atg_redspartan_low.cas, 30
model_flexi data/models_unit/SPQR_atg_redspartan_lowest.cas, max
model_sprite 60.0, data/sprites/greek_cities_greek_hoplite_spartan_pylos_sprite1.spr
model_sprite greek_cities, 60.0, data/sprites/greek_cities_greek_hoplite_spartan_pylos_sprite1.spr
model_sprite slave, 60.0, data/sprites/greek_cities_greek_hoplite_spartan_pylos_sprite1.spr
model_tri 400, 0.5f, 0.5f, 0.5f
Here they are!
By the way, is it possible to make the spartans in EB to use swords? ( I think I´m asking too much, sorry =/ )
Thanks again!
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