Added in the ancillary stuff to the second post, some of it is a rehash of the trait stuff because they are reasonably close to the same. I also fixed some minor spelling and formating errors in the traits post.
Added in the ancillary stuff to the second post, some of it is a rehash of the trait stuff because they are reasonably close to the same. I also fixed some minor spelling and formating errors in the traits post.
Is there a limit to the number of effects of a trigger? Would this trigger work?
If there is a limit, what is it? If there isn't, why did the creators of the game make so many random birth triggers?Code:;------------------------------------------ Trigger random_birth1 WhenToTest CharacterComesOfAge Affects Aesthetic 1 Chance 2 Affects Coward 2 Chance 2 Affects GoodSiegeAttacker 1 Chance 2 Affects Anger 1 Chance 2 Affects Hypochondriac 1 Chance 2 Affects GoodSiegeDefender 1 Chance 2 Affects GoodTaxman 1 Chance 2 Affects DeceiverVirtue 1 Chance 4 Affects TouchedByTheGods 1 Chance 2 Affects ArchitectSkill 1 Chance 2 Affects Deranged 1 Chance 2 Affects GoodTrader 12 Chance 2
PS: I also just realized that in random_birth4, it says "Affects GoodTrader 12". Strange, must have been an error.
The threshold for the first level of Trader is 24, so 12 looks perfectly normal..
No, there seems to be no limit in the number of trigger effects or it is very high. Your trigger should work perfectly.
They made so many ebcause they felt it would not be right if a character was inclined to so many things, probably.
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Whath do you mean "inclined to so many things"?
A character can't have predisposition (sort of natural talent or a liking for) towards anger, trade, defending, rhetorics, music, architecture etc all together. That's what I believe they were thinking when making all those triggers. And of course also to add diversity, as this allows for more combinations of traits. Pure speculation though...
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
But Squid said that it doesn't make a difference if they are in different triggers.
I think we have a misunderstanding there, but I can't figure out exactly where.
With "can't" I don't mean that the game doesn't allow for it. It just doesn't 'feel right' in terms of logic. And with the "more combinations" I just say that having more triggers with fewer effects allows for more diversity.
The point here is that there is no limit to the number of Traits a trigger can affect, right?
Norman Invasion - The fate of England lies in your hands...
Viking Invasion II - Unite Britain in the best TW campaign ever!
Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland
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