+1 for Expert difficulty and default unit size. If I do my job correctly, the A.I. still breaks and runs before dying to the last man - they just hold a little longer, which makes the battle outcome more uncertain.
+1 for Expert difficulty and default unit size. If I do my job correctly, the A.I. still breaks and runs before dying to the last man - they just hold a little longer, which makes the battle outcome more uncertain.
My father's sole piece of political advice: "Son, politicians are like underwear - to keep them clean, you've got to change them often."
Hey Geezer! Good to see you again, man.![]()
"MTW is not a game, it's a way of life." -- drone
Thanks Martok, I've been off doing other activities during the summer, but thought I'd get back in touch now that it's close to autumn! Cheers!![]()
My father's sole piece of political advice: "Son, politicians are like underwear - to keep them clean, you've got to change them often."
I just started up again this week with MTW but I've been playing on Hard with Huge unit sizes.
Always hard, default unit size for me.
Just curious - am I correct in assuming that the "difficulty" really only affects combat? Originally I had hoped that the higher the difficulty, the "cleverer" the AI would be with regard to diplomacy/strategic matters, but i have not noted any significant differences here....![]()
Unfortunately, I believe you're correct. As far as I've ever been able to tell, the only difference the difficulty level makes on the campaign map is that you start with less money at the harder levels. I don't think it affects how "smart" the strategic AI is.Originally Posted by bamff
"MTW is not a game, it's a way of life." -- drone
i only play on easy, with default unit size![]()
still have lots of things to learn about this game
"As long as there are man, there will be wars"
Veni, Vidi, Vici - Caius Julius Caesar
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