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  1. #1
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Shieldwall

    Using shieldwall from BI on units in EB without altering the original EB stats is unadvisable as it will imbalance those units.

    Foot
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  2. #2
    Elite Peasant Member Son of Perun's Avatar
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    Default Re: Shieldwall

    Then spear-armed units are disadvantaged. For example germanic lancemen are useless without shielwall.
    BTW, has anyone made minimod to rebalance EB for BI?
    Last edited by Son of Perun; 09-08-2007 at 18:39.

  3. #3
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Shieldwall

    Quote Originally Posted by Foot
    Using shieldwall from BI on units in EB without altering the original EB stats is unadvisable as it will imbalance those units.

    Foot
    Just out of curiousity, why? I'm just thinking about it....shieldwall doesn't do that much does it? What I mean is, it just brings guys closer together and there aren't any defensive bonuses given, are there?

    Once again, this is simply out of curiosity, and I'm not disagreeing with you or anything. It just got me wondering if BI's shieldwall gives a + to defense stats.
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  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: Shieldwall

    There's a plus to the defence stats .

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  5. #5
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Shieldwall

    Thanks, Bovi. :)

    Yes, that would probably imbalance all of your guy's hard balancing work. Maybe I won't use the BI.exe. :(
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  6. #6
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: Shieldwall

    why? BI.exe alone, even without shieldwall and things helps alot what with the AI and such.

  7. #7
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Shieldwall

    Yes, but ferromancers installer includes shieldwall, and, if I remember correctly, it's a real pain in the ass to do it manually.
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  8. #8
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: Shieldwall

    I dunno i enjoy edu editing


    (btw boot ive edited the EDU to make it so that Makedonian Phalanx is defaulted at 16 ranks deep like it was realistically in the edu i just editted this morning so ill post that somewhere and we can use if it you want.)

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