Quote Originally Posted by MarcusAureliusAntoninus
1- Many factions start out with a bad economy. Build mines and make trade agreements.
2- I don't think anyone gets a first level building with 15% on it. Pahlav get a lot of random buildings that other factions do not that give small amounts of happiness & law rather than a couple with lots. Build things like hunting grounds and Persian Gardens. And remember law > happiness, so build garrisons.
3- Both distance from capital and cultural penalties are hardcoded in RTW.
4- Pahlav shouldn't have a recruitment hole anywhere nearby. (Remember, you can't use Seleucid MICs.) They should at least get Parthian Spearmen and Persian Archers. Some regions need regional MICs and some need factional MICs, as one or the other is empty.

Yes, Pahlav has been redone for the next release. Completely reorganized and unique.
Thank you for a solid explanation and suggestions. It was a surprise for me to hear that distance and culture are gardcoded... I thought they could be tweaked on a per faction or per city basis.
Well for some reason I do not get ANY units in MANY cities... Seleukeia, Persepolis, Edessa, etc. I would love to have persian archers.... but there are none. Of course I don;t expect to be able to recruit parthian horse archers in all my cities.