Okay, let me rephrase what I said like this:Originally Posted by kambiz
I doubt that WoW has been cracked in such a way that everyone is getting the same game experience -- regular class updates via patches, bugfix patches, seasonal events, new content, quests and dungeons etc. -- on the same timeline as everyone on the official, paid-for servers is getting it.
It would also be interesting to know (although this isn't the place for that info, just posing a hypothetical here) how well a cracked WoW server can handle 24/7 uptime, heavy traffic loads, and scalability. Not that Blizzard has always handled that well. The early days were rocky, but the last year or so it's been the most solid service of its type that I've ever seen.
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