Unfortunately those that care about copy protection and would boycott a game because of it are in the minority. Most people are entirely oblivious to it and this is what devlopers such as CA count on.
Personally I hate any kind of copy protection, even that which requires me to keep a CDROM in the drive. Also it is wrong to prevent legitimate licenced users from making a backup copy.
A license key based system with an authentication code that can be verified by an automated phone service would be the best option. Having to be online in order to get a game registered and working is also undesirable, especially for those without an internet connection.
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