KH is undoubtedly the worst. If their hoplites had 200 instead of 160 per unit, and their phalanxes the same, then perhaps more could be said. But as it is, they are definitely going to be outmanned, unit for unit. Position is quite crappy too, none of the cities are mutually supporting. Athenai is likely to be besieged from turn 1, and Sparte can't make it there in time to make any difference. And Rhodos...Rhodos isn't near -anywhere-. You may as well be playing three one-city factions at the same time and it wouldn't make any difference. Greek cavalry is incredibly poor, but that is an inherent weakness that we can't really solve. Best I can see is to make the Hippeis Thessalikoi available to them as a regional if they get Demetrias, to even things out with a decent medium cavalry. But otherwise, historically the Greeks were strong in infantry and weak in cavalry, so that has to be the context we must function in. With stronger infantry, I think we can make a case for KH to stand up to Epeiros, though Makedonia is still a bit dicey.

The KH have infantry to be proud of. In stats they can counter anything the enemy can throw at them. It's only the numbers that let them down. I'll say, though, the most -varied- lineup is Makedonia's and where I'm concerned, that's important to me because I like seeing lots of flashy new cool units filling the recruitment tab in the city menu rather than the same old monotonous units of big shielded fellas. And further, the KH skins are strangely coloured. Hoplitai look drab, all gray and black, and the peltastai look like a fashion disaster with their blue clashing with red.

Okay i'm venturing far afield here and rambling. 'nuff said.