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Thread: A problem with unit skeletons

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  1. #1

    Default Re: A problem with unit skeletons

    Ok, now i REALLY need to learn to unpack, modify then repack the skeletons .dat file to add the skeletons of the new units.

    (or, if there are workaround to add new skeleton animation without unpacking them, let me know plz)

  2. #2

    Default Re: A problem with unit skeletons

    Ok, given no one yet answered I went on with tes and finally woked it out somehow. I used a pack extractor by Verci and somehow i was able to unpack the two skeleton.dat files and repacke their contesnts into one sekelton.dat

    No more skeleton message errors, hurra!
    But.. well.. now animations are the problem.

    I tried the same procedure and the first pack.dat unpacked succesfully, but the second one does not. The unpacker says: "not a valid idx archive" or something like that and stops.

    I tried leaving the animations of the first pack unpacked and using the pack.dat of the second in animation folder, but the game CTD without even a error message :(

    So now I'm wondering if there is someone around SO NICE to try to unpack that pack.dat - pack.idx file for me

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