Ok I want to make a few things clear.
Player to Player Diplomacy has to be agreed on?
Are there any limits on what you can do (ie Must Declare war, then after a turn do it?)
Player vs Player battles auto-resolved, what about Player vs AI
Ok I want to make a few things clear.
Player to Player Diplomacy has to be agreed on?
Are there any limits on what you can do (ie Must Declare war, then after a turn do it?)
Player vs Player battles auto-resolved, what about Player vs AI
Dear Bob,
First thanks for the invitation and sorry for the late answer. I've been out of home for some days reason why i didi not answer before.
I was going to accept,,,but i see that you already started whit all factions assigned to a players. is that true?
![]()
there pretty much are no rules other than the ones the game sets. All battles will be autresolved including player vs AI, the console is disabled and passwords are used. Diplomacy can be in game, through PMs or posted publicly here, in fact I encourage scheming behind peoples backs using PMs.
Sorry MOSH but if you really want to join you have three options;
1. I could mod the game to make the Mongols or Norway playable
2. I, or some other kind soul, will drop out allowing you to have our faction or
3. You, or me if you'd prefer, could start up an entirely new hotseat which I'm sure will fill up quickly.
actaully you asked before MOSH but I think it is simple enough to mod the mongols and Norway into the game (I'm not too sure about Norway because Proletariat will want to form the union of Kalmar) and no-one will be forced to drop out, and if anyone does need to it will be me becuase I am already involved in 2 other hotseats.
I would love to participate with themongols but didi i got it right:
"...All battles will be autresolved including player vs AI..!
but this takes the all fun of the compaign ?!
Bookmarks