Look, anyone have his own preferences. If Kingdoms is expansion for MTW2, then it must remain with same conception of units and tactics, because it happens in same medieval era. If they invited Lusted because many players like his mod, they must think about those who didnt like it. I may sound crazy, but i played LTC and dont like it. May be i am 1 from 100, but i just usually playing MTW2 and addicted to its vanilla version and wanted the same vanilla expansion. If Kingdoms was total New Game, i would say nothing. But for now.. I can imagine, that times was hard and many knights died from plague, and then, their pages took their place, but cant wear their armor, because knights was much stronger to wear armor with weight 30+ kg. And this armor was pretty expencive i imagine, and was made to protect from arrows and weapons without AP bonus.
And i was angry not because i was losing to AI. Actually i found the way, at least to play campaign vs AI as Teutonic Order. The secret is: 90% prussian archers and 10% other units. But i prefere archers underrated more than overrated. At least they must be weaker than every light cavalry ( not including missile cav ). Now, AI even dont use archers as scirmishers, it put them off-scirmish from start. And i talking about non-elite archers.
On other side, the price and upkeep of mounted knights is too big, compare to their actual abilities. I dont want to pay 800+ florins and 250 florins every turn for unit which can actually kill only routing units.
I prefere weaker archers and slower cav charges more than what exist now. How can 1 Kazak with +6 missile attack kill Order spearmen with plate and shield value 8? Only if they slept without armor.
Anyway, i am alone here, and nothing can be turned back. My last hope is if someone will produce Vanilla Mod![]()
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