I second that.Originally posted by CeltiberoMordred
Experiments always confirm whatever you want to probe if you play against the AI.
Nerfing the cavalry in frontal charges is a good move as it makes flanking necessary and worthwhile - no more charge retrieve repeat - win. The effectiveness of the charge (numerically speaking) was too high as whole units could be wiped out.
Making archers worthwhile is a better one as they enter the map again as a tactical component; it's not a secret that they were not worth taking in the mp game.
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