does anyone know for sure if
type triggers work when battles are autoresolved? I'm running game on yearjump script to see what AI generals are ending up with and they don't seem to be getting anything with that sort of trigger (unless i just messed something else upWhenToTest PostBattle
Condition WonBattle
and PercentageEnemyKilled >= 40)
EDIT: nvm, I think its just that I've got battle odds and success level conditions associated with them that the AI won't tend to get a result on. Testing as human player with anc. conditions reduced does get them on autoresolve. I've got a human player trait set for the campaigns so I'll probably make an easier trigger if "Trait human_player = 0", that should fix it.
Bookmarks