I'm fighting the Timurids in my AAR, and I'm noticing something odd. Sometimes when I order my men to run through the formation of an enemy unit they cause a lot more casualties (To the enemy) than if I just click on them. For example I had my general execute a good charge against a Sabadar militia company (Normal units, 60 men) and they got 28 kills in the charge. I then ordered them to move through the rest of the Sabadar to escape the Timurid's counter charge, and by the time all my guards were free there were only 8 men left in the enemy unit. If I'd left them in there fighting, it would've taken a long time for them to finish that unit off, but by rushing through them it was accomplished in seconds.
Having noticed this in that battle, I then tried to reproduce it in a test battle (In the same campaign, not with custom battles). With fair consistency I saw the enemy take more losses while my cavalry were moving ('marching') than while they were standing still and 'fighting.' Sometimes, if the units were not intermixed the two just split up easily with few losses to either side, but if some of the formation got hung up they appeared to do a lot of killing on the way to getting clear.
Taking a look at a cavalry battle close up, there's a
lot of loitering going on, where men shuffle their horses back and forth without swinging a sword, even if they look like they're in range. When they do get in position, they flail away like mad. Sometimes, and only sometimes, when they're riding through the enemy they get into that flailing away mode, and just bash in heads left and right.
Anyone else noticed this? Am I retreading old ground?

Bookmarks