Something I have been quite annoyed about and the reason why I found EB in the first place, is because in other mods I was unable to 'sack' settlements.
So I attempted to do so manually, by taking the town, destroying buildings, exterminating the populace, then putting the tax rate up high and abandoning it.
The next turn, it rebelled to the faction that previously owned it and gave them a full stack of 3 golden chevron units!
Needless to say, I lost!
So, I decided that every settlement I wanted to sack, (Making house rules for myself), I would take, and then add 50,000 to the population so that the residents would be in an uncontrollable squalor and thus rebel.
It didn't make any difference.
How do you sack a settlement (Though I have not yet attempted it in EB), without this occurring?
To define, 'sack', in my sense, I mean that it must be left completely leveled, as you can do by destroying buildings, and then it must be left to the rebels, so that a 'desert' is created in that province.
Can you at all do this?
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