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Thread: Conquering Arabia..

  1. #1
    Member Member The Wicked's Avatar
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    Default Conquering Arabia..

    Well has anyone actually made it to conquer arabia without the last 400 remaining population kick him out of the city....? I tried it 3 times i exterminate the population 3 times but the still they kicked me out 3 times any help?

    "Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."

  2. #2
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Conquering Arabia..

    I conquered it recently to throw the remaining Seleukids out but ceased it immidiately to Saba, because I always try to make my Empire look beautiful on the minimap. Yes I am an aesthete on the throne.

    Btw, what you say happened to me in Armavir and Kabalaka. First conquer, exterminate and the population will be reduced to about 2000; second conquer, exterminate and it will be lowered to about 400; but the third conquer, don't exterminate but slave them, a newly extermination won't serve you for anything anymore, but the people will like you more if only slaved. It's true, also in RTW, not only in reallife.

    But sometimes you additionally need a good governor. Some guys are so hated amongst the populace that it's a safe bet that they will be thrown out again the next turn... Search for someone with the "extremely happy people" trait and leave him there for the next 20 years.

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Conquering Arabia..

    Arabia is gone in the next build. Yea!
    Something I've wanted since I was a fan of v0.74.

    Soon, you won't have to worry about holding it, or worry about the AI using it as a stepping stone to march through the deserts.


  4. #4
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: Conquering Arabia..

    Quote Originally Posted by MarcusAureliusAntoninus
    Arabia is gone in the next build. Yea!
    Something I've wanted since I was a fan of v0.74.

    Soon, you won't have to worry about holding it, or worry about the AI using it as a stepping stone to march through the deserts.
    That's fantastic news.

    I was just going to respond that Arabia should be an unconquerable area, ownable by no-one, and unpassable if possible.

    Glad to see this implemented finally.
    SSbQ*****************SSbQ******************SSbQ

  5. #5
    Member Member The Wicked's Avatar
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    Default Re: Conquering Arabia..

    So until the next version i must forget Arabia ...... But a full stack army was kicked out by 400 people its a little weird...

    "Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."

  6. #6
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Conquering Arabia..

    It's a pretty pointless bug of RTW, in which even 400 people can kick out a full stack.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  7. #7
    Member Member The Wicked's Avatar
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    Default Re: Conquering Arabia..

    The next comic of frank miller ''The 400 of Arabia'' lolol

    "Alexander came by the statue of his father and spoke loud: `Youths of the Pellaians and of the Macedonians and of the Hellenic Amphictiony and of the Lakedaimonians and of the Corinthians... and of all the Hellenic peoples, join your fellow-soldiers and entrust yourselves to me, so that we can move against the barbarians and liberate ourselves from the Persian bondage, for AS Hellenes WE should not be slaves to barbarians."

  8. #8
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Conquering Arabia..

    Lol
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  9. #9

    Default Re: Conquering Arabia..

    Quote Originally Posted by Geoffrey S
    It's a pretty pointless bug of RTW, in which even 400 people can kick out a full stack.
    Maybe we can bring back the old bug from .74 were if u left a city rebelling city without any troops it would not rebel.


    OR not.

  10. #10
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Conquering Arabia..

    Quote Originally Posted by NeoSpartan
    Maybe we can bring back the old bug from .74 were if u left a city rebelling city without any troops it would not rebel.


    OR not.
    Actually, that same bug exsists in RTW v1.5. It was just changed a bit. Now, instead of having a city that can't rebel and just sits there, you have a city that does rebel and causes a crash. That bug and the 'Rebelling City CTD' are one in the same.


  11. #11

    Default Re: Conquering Arabia..

    Didn't you guys say you've fixed it for the next release by creating a "Peasant"-type unit for every faction?

  12. #12
    Member Megas Methuselah's Avatar
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    Default Re: Conquering Arabia..

    I always hated peasants, mostly because the ai seemed to have some perverted fascination with watching their untrained mobs of peasants being slaughtered countless times. And even despite having the ability to train elite units, they still trained peasants...

    Well, if peasants are being brought back in, I hope they'll be used in a "controlled manner" by the ai... aka, garrison duty only.

  13. #13
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Conquering Arabia..

    Well, there will be a 'peasant' unit in the next build. However, it will only be recruitable by the 'rebel' faction. It will however pop up for every faction in rebellions. A nice little trick we've played on the game engine.


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