Yup! WW1 is an interesting option but if as Reise said they can not find any new ideas they might move to a new area. We will see that but meanwhile i would have liked seeing dark age total war. It was nice to cut the throats of the monks in VI.
Yup! WW1 is an interesting option but if as Reise said they can not find any new ideas they might move to a new area. We will see that but meanwhile i would have liked seeing dark age total war. It was nice to cut the throats of the monks in VI.
While WW1 and 2 are interesting concepts for wargaming, the total war engine is really not suited to recreate that kind of combat at all! The series Close Combat is a great game in that respect though that infantry is not blocks of soldiers standing in line to die, but can take cover and hide in buildings, hedges, trenches etc. If they could implement the total war style camera control so you got a better sense of the height of things it would be even better. I guess there's nothing stopping CA from doing that but it wouldn't really be total war to me anymore...
I'd much rather see a game set before rome, or a game in the medieval time period with no continent restrictions. Why shouldn't we be able to do like the Mongols and invade another continent? Too historically incorrect? Is it any more historically correct when Scotland or Denmark conquers all of europe?
Cheers
Well, WWI was pretty much giant bricks of people until around the Somme and late war.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
WWI would not work at all in the Total War style. It was completely different from even the Civil and Napoleonic wars less than a century before it. Instead of big armies lining up on the field of battle and duking it out of the course of 1 or 2 days as in every war that came before it, WWI was fought in the trenches, with stalemates lasting months on end as the two sides sat accross from each other daring one another to make a foolish attempt at attacking accross no mans land.
CA won't run out of ideas. They could do earlier classical era easily (Persia: Total War, anyone?), they could do ancient egypt, they could make something in the time between BI and MTW, and many more. That's before even considering the east, which could have many games. Or making games that take place on a smaller scale (not less territories, just a smaller map). I'd love to see Greece: Total War.
There's so much time during which infantry and archers were the mainstay of forces, there will never be a time where CA could run out of ideas.
Originally Posted by Seamus Fermanagh
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