Quote Originally Posted by joe4iz
I don't think you would offend anyone about their not being a ACW TW.
I thought I might offend people because of my comments about the limited significance of the ACW, not because I don't think it warrants a full TW title but I realise I probably didn't make that clear.

Quote Originally Posted by joe4iz
Insofar as time frame is concerned: weeks, months or years would not matter as the end of the turn could be any one of those for any series.
I think you're wrong on this. Yes, turns could be weeks or months, rather than years: that's not the issue. The issue is having a timeframe that allows meaningful technological advance and the ACW doen't fit the bill.

All the other TW titles have you start at one level of technological proficiency and gradually advance over time. This is essential to the game's appeal: do you blitz now or turtle until you have technological superiority? The ACW only lasted five years and the nature and quality of troops and weaponry available did not change significantly over this period: you could turtle for a few weeks or months but the quality of your forces would not change significantly.

As I said, it might merit a campaign but not a full title. The number of protagonists and opportunities for technological advance are comparable (at a scrape) to that in the Britannia or Crusades campaign but fall way, way, way short of that for the whole of M2TW or RTW.