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Thread: When the options are over...for CA

  1. #61
    Member Charge's Avatar
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    Default Re: When the options are over...for CA

    Sea battles was a big part even in ancient times. I think they should keep it with all their games...

  2. #62
    Guest Gaius Terentius Varro's Avatar
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    Default Re: When the options are over...for CA

    Well i hope it's ancient times cos i got no intention of playing naval combat game. I had my fun with kingdoms bored now will come back for the game after empire if it is anything I like or EB2 when it is done. See ya all

  3. #63

    Default Re: When the options are over...for CA

    I really don't mind the idea of redoing old eras with new engines, Shogun, Rome. Especially Rome. In a few years when everyone has quadcore processors....Oh My Jesus. I can only hope they make an EB4!

  4. #64
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: When the options are over...for CA

    I know its not a very popular viewpoint, but i'd love to see a fantasy total war game. Anyone out there who's played the old classic Master of Magic will know what i'm talking about here - its almost perfectly suited to a total war style game.

    I can sort of see where the OP is coming from. While there are plenty of interesting periods of history to choose from (e.g. ancient china, indian subcontinent, ancient greece), i think that a lot of them could very easily end up feeling like mods of existing total war games, in other words - are they going to bring anything significantly new in terms of gameplay, or is it just going to feel like RTW or M2TW with a different map and different units?

    At least with ETW we should get something new and different in our TW. A lot of people dont seem to like that though - they just seem to want more of the same but with flashier graphics, something that i personally just cant understand.

  5. #65
    Member Member Mete Han's Avatar
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    Default Re: When the options are over...for CA

    I'd like to play as the European Huns when old Turkic hordes under the command of Attila were fighting the Eastern and the Western Roman Empires. The goths, and all....
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  6. #66
    Member Member Zenicetus's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by Daveybaby
    I know its not a very popular viewpoint, but i'd love to see a fantasy total war game. Anyone out there who's played the old classic Master of Magic will know what i'm talking about here - its almost perfectly suited to a total war style game.
    I could go for a fantasy title, but only if it was designed so that actual battlefield tactics are more important than simplistic rock/paper/scissors matchups. I don't want to win a battle because my wizards are throwing the right AOE spell to counter what the enemy has built. I want to win on the battlefield by the way I move my forces around... taking advantage of the terrain, and attacking (or defending) at the right time and place.

    It's not impossible to design a fantasy-based strategy/tactical game like that, but I haven't seen it done very well yet. Most of them aren't based on maneuver, they're based on lining up against the enemy army and just slugging it out with melee critters and spells.

    Another problem with fantasy is that it requires a creative back-story and a well-designed world... hopefully without too much recycling of tired, hackneyed D&D or LOTR concepts. This is an area that CA hasn't ever had to deal with; they can just use the history of our real world as a guide. They'd have to hire a creative team with good writers to pull it off.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  7. #67
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by diovatelli
    An idea does occur, though: as an expansion to E:TW, how about campaigns based on the Crimean War (1850s), the ACW (1860s), the Franco-Prussian War (1870s) and the Boer War (1890s)?
    That's a good idea. I'd imagine an expansion a la Kingdoms covering the periods you speak of would be-well recieved, and would surely add much to Empire's potential.

    I also agree that the ACW isn't well suited to an entire TW title, but would definitely enjoy playing a version of it similiar to the crusades or american campaigns of Kingdoms.
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  8. #68
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by Zenicetus
    I don't think WWII works, for several reasons. .......................
    You've got the scale wrong. I'm not talking about global scale WWII - Modern Total War. I'm talking about a game played at the company/platoon level on the tactical map and BN/REGT on the "strategic map" ie Band of Brothers TW.

    A 2X2 km scale, as is already in use, would be fine.
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  9. #69
    Member Member Zenicetus's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by SpencerH
    You've got the scale wrong. I'm not talking about global scale WWII - Modern Total War. I'm talking about a game played at the company/platoon level on the tactical map and BN/REGT on the "strategic map" ie Band of Brothers TW.

    A 2X2 km scale, as is already in use, would be fine.
    Well, sure, the tactical 3D engine could be adapted for a small unit game like Company of Heroes, but that would require either 1) scaling the strategy map down to just a narrow campaign, like the Normandy invasion (which isn't what the TW series has done in the past), or 2) having a traditional huge TW strategy map where we spend all out rime fighting small "representative" battles to determine a larger outcome on the world stage.

    Neither one makes sense to me as a TW title, but that's just personal opinion. There are all sorts of games one could imagine by starting with the 3D tactical battle map, since (arguably) that's the stronger side of the TW games, even with everyone's complaints about the tactical AI. But I like the large-scale strategy side of the game too, with many different factions competing with each other. That just wouldn't happen in a WWII game, unless it breaks the historical timeline and ignores the 2-sided nature of the conflict.
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  10. #70
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by SpencerH
    You've got the scale wrong. I'm not talking about global scale WWII - Modern Total War. I'm talking about a game played at the company/platoon level on the tactical map and BN/REGT on the "strategic map" ie Band of Brothers TW.
    That sounds great - but it's not a total war game, just half of one. The problem with WWI and WWII isnt necessarily the tactical combat, it's with the campaign, both its limitations in terms of scale and number of 'factions', and in how it would integrate with the tactical engine.

    e.g. If the fighting is at the company/platoon level, do you realise how many battles youre going to have to fight in a campaign. Probably a few hundred per turn.

    btw, if you havent already, check out the close combat series of games. I think theyre pretty much exactly what youre talking about w.r.t. tactical combat (albeit not in sexy 3d). Well worth a look even now.

  11. #71
    Lord of Underpants Member Seabourch's Avatar
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    Default Re: When the options are over...for CA

    Asia total war!

  12. #72
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: When the options are over...for CA

    Heres a funny thing.

    If CA actually took their time in developing their titles and making sure bugs were cleaned up and playability (including everyones favourite - diplomacy) was at its maximum from regular patches, they would probably only just have released RTW! Then at least we would be talking about 'when the options are over'.

    I know its the nature of the beast to release titles as quickly as possible to keep the paying public ticking over those magical dollars for the industry big wigs. But CA should take a leaf out of some the indy game publishers books, such as Stardock with their GalCiv2 game (They have deliberately held off any sequels until the creator has this game totally right - on another note, the AI diplomacy on this game is awesome, check it out).

    I guess all I am trying to say is that i wish the game genre that I truly love to play (TW games - duh!) had some time taken on it to make it the best that it was probably intended to be.

    Mind you SpongeBob Squarepants Total War could be another option
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  13. #73
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by Galain_Ironhide

    Then at least we would be talking about 'when the options are over'.


    Sorry meant - Then at least we would not be talking about 'when the options are over'.
    - 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock

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  14. #74

    Default Re: When the options are over...for CA

    Although i agree that WWs wouldnt work, that would make a great new series. Same idea, but on a smaller scale with more squad action and diving for cover rather than flanking and countering etc.
    As for the OP, they could always go for a continuation of the total warrior series, or make a 'battle for' one
    Ultimate Excellence Lies

    Not In Winning

    Every Battle

    But In Defeating the Enemy

    Without Ever Fighting

  15. #75

    Default Re: When the options are over...for CA

    I have a very weird idea, and i guess i deserve any tomatoes/eggs/rotten fruits that you choose to throw at me. No bricks, please.

    Medieval Total Love!

    Conquer the kingdom! Get the broads! Sire your lines! Get more broads!

    * Conquering each city gets more chance of children.

    * Limit of children per couple increase

    * Idea is to get as many hot princesses as early possible. (45)

    * Crap generals/princesses produce crap chidlren.

    * Adultress/uninhibited traits affects the % for marriage.

    * Characters with in-law anci can raise in-laws units (same stats and effects as screeching women)
    Last edited by imnothere; 10-10-2007 at 02:41.
    Shinai Fodder

  16. #76

    Default Re: When the options are over...for CA

    Xena, WP : Total War /nod

  17. #77

    Default Re: When the options are over...for CA

    won't be a total war for Xena. too many willing victims.
    Shinai Fodder

  18. #78
    Member Member Bobo's Avatar
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    Default Re: When the options are over...for CA

    Star Wars: TW... Gungans vs. Ewoks
    Pa bati kachó no falta palu.

  19. #79

    Default Re: When the options are over...for CA

    come to think of it - i would like to see Shogun again.

    but this time, i would prefer to see the participation of Korean and Chinese armies in the form of Japanese 1st invasion. imagine the scale of war, the migty shoguns and admirals and generals. it would be awesome.

    but would like them to improve the naval combat first. Imagine admiral Yip Sin Sun's defeating hundreds of Japanese vessels, and Japanese samurai and Ashigaru (muskets) running riot all over the peninsula. Wow.
    Shinai Fodder

  20. #80

    Default Re: When the options are over...for CA

    Homeless: Total War
    Imagine this, homeless rebelling and taking over cities and then splintering off into different factions, there is also a city police dept. Yhat at the start has the more profitable areas but is very outnumbered, and to make things more interesting the Cops can't use real guns and have to rely on batons, plastic shields, tear gas, and rubber bullets. Then after the Police faction falls they are replaced by the nation's national guard who are authorized to shoot, they would also behave as an invading faction.

    There can be Homeless potato hurlers, mumbling women, homeless riding dogs as cavalry, homeless drunken berserkers. There are also elite homeless units that are also elite fighters and incite fear in their enemies hearts through their smell and horrid appearence. Homeless fanatics that act like Druids from RTW. Also one faction would have the special Potato hurlers and their family tree would not have females but only Potatos as mates. There can also be a faction of maybe civillian militia or something like that, maybe even an organized crime syndicate. I was thinking of maybe it taking place in New York due to the diversity of the city and how all the boroughs are mainly seperated through water.

    King Arthur: Total War
    Now this would be soooooo cool. You could play in 3 different eras, that of Uther Pendragon's quest for kingdom over England, Arthur's rise to King, and the fighting between Arthur and Modred. Arthur's faction would mainly be based on knights and he would have superior generals such as Lancelot, Percivil, and Sir Robin the Not so brave . Arthur could also undertake special quests to get items such as Excalibur (increase in settlement loyalty and added command) and the Holy Grail (Which would be interesting in the Modred chapter as it would "Rejuvenate" Arthur and increase his stats.) but the quests would risk the lives of his Knights. Then have a plague on Arthur's lands during his fall, Modred could also "convert" captured prisoners through persuasion. It would be cool to see what Merlin could do in a Total War game, perhaps having him have an instant retreat option or use spells on the battlefield. There is also mentions of invaders that could be used, maybe have barbarian celtic tribes in the rest of the British isles. Maybe someone should make this as a mod for Kingdoms; it isn't a bad idea really.

    Asian Total War would be pretty nice, lotta different factions to play as. I don't think a WW:Total War would work too well, Trench Warfare aint fun, and WW2 would be too fast paced and it would be hard to incorporate planes into the game. WW2 would also need to be larger scale, maybe they could have nearby units such as artillery or ships influence a battle by bombarding the enemy. Oh and I'll be the 3rd to say that I have thought about Caveman: Total War.

  21. #81
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: When the options are over...for CA

    I actually think that it would be pretty cool to do something on ancient China. You could do it before the dynaties, with you controlling one of the warlords and your objective would be to unite China and become the new dynasty
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  22. #82

    Default Re: When the options are over...for CA

    I Like the WWI to modern day iead. It could be called "W:Total War"
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  23. #83

    Default Re: When the options are over...for CA

    Caveman TW - Pawn the caves, own the hill! Be the king of the hill adn...err... own more caves!

    Homeless TW - Homeless Bums/Ignorant Masses <- act like Barbarian Hordes in RTW:BI ?????

    Arthur TW - that sounds pretty cool actually. I would be in heaven if they actually make it. While it is tempting to have fancy units, i'd prefer to stick to the Bernard Cornwell version of the Warlord Arthur. So, no fancy knights in silver armour and ladies lingerie on top of their helmets.

    Shogun - beside being the original. Shogun has lots of potential. According to various internet sources, military casualties alone are over 250,000. its the real total war, with most of korea devastated, china financially collasped and japan ruling shogun(kind of) of Hideyoshi weakened. Jurchen(Manchu) from the north and Japanese pirates everywhere. Death rules the kingdom, and War is having a field day.

    Early Civilisation TW? Egypt, Assyrian, Babies (Babylonian) etc empires. The more sensitive would be the Isreali... CA might not be able to withstood too many curses by disgruntled Rabbis...

    They still have while to go with the TW series as yet. So I doubt that they would ever run out of ideas or things to do.
    Shinai Fodder

  24. #84
    Member Member Syrous_PL's Avatar
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    Default Re: When the options are over...for CA

    There have been some mods, but how about:
    Napoleonic: Total War
    Illiad: Total War (kinda like the 300 idea, but with Egipt, Syria, and maybe thow in some mythology units: Athena, Zeus, Aphrodite... )

  25. #85

    Default Re: When the options are over...for CA

    Iiliad is a bit of a myth - some author even believes that it is in England (Celts), which is reasonable because simply, Celts do have the numbers (Greece was only more populated AFTER the the story), loves their chariots to boots and all the XXXX places in Greece/Turkey just don't fit! too much argument, imho, so best to avoid it.

    however, Napoleanic Invasion as an ETW expansion will be more than reasonable. I am hoping that they will cover several mini campaigns -

    India Campaign
    Napolean Campaign(of course)
    Nth/Mid American Campaign (French, British, American, Spanish)
    Great Northern War Campaign (not sure - i might have been too late)

    remember good old Master of Magic? if CA decided to go into fantasy, and do it properly, they will find alot of Master-of-Magic fans.
    Shinai Fodder

  26. #86

    Default Re: When the options are over...for CA

    I really want to see a Shogun TW 2 in the future.

  27. #87

    Default Re: When the options are over...for CA

    me too. hence i keep mentioning Shogun 2 - Korean (Total) War.
    Shinai Fodder

  28. #88

    Default Re: When the options are over...for CA

    for me,i rather CA make the Genghis Khan:totalwar,the map will be from japan to europe(including japan,china,india,middle east,europe and africa),just like the "Genghis Khan"series of KOEI

    and add the feature of building new cities as we wishes.....,this feature enable player to build a new city with any resources surrounding it...sounds like Civilization.....


    i think i smell the taste of "Imperialism 2:Age of Exploration" in the "Empire:TotalWar".....hmmmm....

    campaign map ,diplomacy and resources management of Imperialism 2 mix up with battle of Total War style will be great..........
    Last edited by guineawolf; 10-22-2007 at 09:34.
    In all warfare,speed is the key!

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