This unmoddified RTW V1.5 Scipii campaign continues.
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Using artillery to kill an enemy phalanx guarding a gate.
What do you find best...boulders or fire? Fire goes all over the place due to low accuracy...but massive damage if it hits. Boulders cause only one or two deaths yet they also often hit the gate posts/miss.
Wardogs did very well against this missile cavalry. By not approaching the square with any regular units the defenders just stood there. Dogs munched through most of the cav unit and were seen here sorting out the last few.
Strangely both dogs and horses stood there for ages without casualties on either side.
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Unintentionally I break my campaign rules. I should not destroy an enemy factions last region unless on a senate mission. Yet here as Thrace 2nd last city falls I killed the last remaining Thrace generals. So the faction is destroyed and the other Thrace city goes rebel.
In order to sort of comply with my house rules I will not attack that ex Thracian city to my north. I will treat that as the last Thracian city and leave it alone until ordered by senate mission.
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'Chance for Power'.
Message occured at end of turn. 29 regions at the time (its 30 now in this screenshot). Senate rating was 7 and People rating 7. Its people rating at 7 that triggers Chance for Power. Need to move my capital..Sidon, Antioch or Cyprus? Sidon I think for now.
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Fog of War. Theres something wrong here.
Scythia are not my allies. Diplomacy screen shows that..yet that Scythian town is showing as allied.
What has happened is the region has changed ownership under cover of fog of war. A faction that is my ally now controls the region. The display tells me its allied but not who. My guess its Dacia that now owns it but havnt ruled out Germany as a possible.
Graphs show me Scythia has four regions so it must own another one to make up its four.
A new senate mission clears out all doubt. Dacia own Campus Scythia. My ally Dacia. But not for long. My main rule in this campaign is follow senate missions.
I wont attack the rebel Campus Getae as thats taking the place of the last Thrace region. Indeed looking at my rules now I remembered I shouldnt even tresspass on its lands...oh well...
Nor should I attack its troops. But they are rebel scum....not a proper faction...and I am on a mission that forces me through their lands.
I took this picture to show a unit scattered widely. There are two rebel units. But one of them has a bunch of its men separated and in the foreground whilst the rest are distant from camera. The split had occurred as its spearmen charged after my cavalry. Most of the unit stopped charging but some carried on after my horse.
Those split units can be a pain to kill with cavalry/infantry. Your troops target the 'centre' of the unit which lies between the two groups of separate men. They end up killing neither group. Archers ok though..proved that here...some shoot at each group.
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Ive not built many (any?) of these before. Only Scipii can do this with a special temple of Neptune.
Next...War with Dacia for a few years.
Later...When the senate missions start going sour I will refine my house rules. I wont suicide my leader nor will I make peace with Romans due to the ceasefire bug during civil war. I will think of something else to delay my extermination of Romans. Perhaps only take one region from them after they have attacked me somewhere.
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