This is a tip I learnt a few days ago on this forum.
Recruit units that take two turns in just one turn.
Combine enough ancillaries together to make 50% reduction in training costs and it not only reduces cost but also time. I speculate that if you had units that took 30 turns to build that you would see reductions in training time even with 10% training ancillaries.
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Strategically the campaign has gone on hold for 5 years. I cannot win my current mission of make the last Pontus region a protectorate. I am at war with no one.
The only action has been with plague infested spies and mopping up a few rebels...well quite a lot of rebels.
AI Rebel militia cavalry usually plays quite well. But not here. Seemed to be following and targeting my retreating unit and overlooks line of hoplites in the way. A dramatic jump will not save horse nor rider. But it looks good.
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Lots of camel recruits in the deserts of Arabia and the middle east. Camels have a morale effect on horses. Thats seldom been decisive. Camels are often targetted by AI cavalary that knows it can catch them. Here its my horse cavalry running down AI camels.
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Strategically the five years of relative peace has allowed
- both Maceodon and Pontus to build reasonable armies
- Armenia has gained an edge over Perthia
- Scythia is making inroads into Dacia.
- Britannia is destroying Germany.
- Carthage is beating Numidia.
- Julii has destroyed Gaul.
- Brutii went to war with Britannia...ive sent an agent to take a look at that unusual match up
Hopefully the senate wont punish me too much for not completing the Pontic protectorate mission. I want a new mission to go capture something. Something Dacian or Scythian perhaps.
Sev
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