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Thread: help with texture size reduction

  1. #1

    Default help with texture size reduction

    so theoretically, if i halved all the textures for the units, would they still appear correctly on the unit, in game? i.e. 512x512 to 256x256

    from what i know about modeling it seems like it would still uv map it correctly, just lower resolution.

    my computer barely runs this game but if i had smaller textures loaded it would most likely run smoother.


    thanks!

  2. #2
    Krusader's Nemesis Member abou's Avatar
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    Mar 2006
    Posts
    4,513

    Default Re: help with texture size reduction

    The overwhelming majority of our textures are 256x256. The only ones that are not are generals, captains, officers, and possibly body guards. I doubt that resizing these few would result in better performance as they do not form a statistically large portion of models on the battle field.

    Unfortunately, it seems that you will have to find another way.

  3. #3

    Default Re: help with texture size reduction

    awwww shucks. :/

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