Topic changed to prevent confusion.
For the OP:
There is already a mod that allows some of the new Kingdoms features to be used in the normal Grand Campaign engine. I expect that many Grand Campaign mods will incorporate these in the future.
Topic changed to prevent confusion.
For the OP:
There is already a mod that allows some of the new Kingdoms features to be used in the normal Grand Campaign engine. I expect that many Grand Campaign mods will incorporate these in the future.
Which mod is that and does this mod require Kingdoms or can it just import all the relevant Kingdoms stuff into a non-kingdoms version of MTW2?Originally Posted by TinCow
Cheers.
"England expects that every man will do his duty" Lord Nelson
"Extinction to all traitors" Megatron
"Lisa, if the Bible has taught us nothing else, and it hasn't, it's that girls should stick to girls sports, such as hot oil wrestling and foxy boxing and such and such." Homer Simpson
It is called Retrofit Mod and yes, it requires that you have Kingdoms.Originally Posted by lancelot
http://www.twcenter.net/forums/showthread.php?t=118680
1.0 OVERVIEW
============
The Retrofit Mod retrofits various Medieval II Total War (M2TW): Kingdoms features, improvements and bug fixes to vanilla M2TW. This mod can be used as it is, or as a base to create additional M2TW: Kingdoms mods (see section 5.0).
The major features of the Retrofit Mod are:
- Hotseat Campaigns.
- Control AI Reinforcements.
- Boiling Oil.
- 4 Additional custom battle maps (Backwoods, Borderlands, Forts, Trenches).
- Unit rebalancing.
- AI Unit Recruitment tweaks.
- Campaign AI Tweaks.
- Miscellaneous bug fixes and improvements.
- Installer: The mod is packaged with an easy to use installer for computers with a valid installation of M2TW: Kingdoms.
Personally I am using the Retrofit mod for an HRE campaign and I am have the sweetest "vanilla" campaign to date (I say vanilla because while this is a mod, technically it changes nothing in the vanilla campaign other than the Kingdom additions listed above)...
I never said there was anything wrong with kingdoms. the individual mods are great. i was just expecting it to add something to the grand campaign that is all. and thought i had missed something... thanks for answering my question :)
"Crom, I have never prayed to you before. I have no tongue for it. No one, not even you, will remember if we were good men or bad. Why we fought, and why we died. All that matters is that today, two stood against many. Valor pleases you, so grant me this one request. Grant me revenge!
And if you do not listen, the HELL with you!"
Conan, "Conan The Barbarian"
do byz get guns and flamethrowers of death in that mod?
And when the brazen cry of achilles
Was heard among the trojans, all their hearts
Were troubled, and the full-maned horses whirled
The chariots backward, knowing griefs at hand...
I am having the same experience and zweihanders are pure evil incarnate now.Originally Posted by Bob the Insane
I wish they could add those Castles from Britannia Campaign onto the main game, I think those ones look mint, They appear realistic unlike the ones we see in normal game, Which are pained blue for some odd reason..
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