I know what your saying from an aesthetic point of view. That is, 'barbarian' armies were certainly not uniform. There's nothing you can do about it, though. EB2 will fix this, I suppose.
I know what your saying from an aesthetic point of view. That is, 'barbarian' armies were certainly not uniform. There's nothing you can do about it, though. EB2 will fix this, I suppose.
I hate Rome and Ptolemaics, because of their AI expansion in some versions.
I recently started up a campaign with Baktria, my Romani campaign was way too easy.
Baktria is funIt's tough, I was barely 5 years into the game when both AS and Saka went to war with me. I had grabbed 2 lightly defended villages and my economy is crap.
I am using a money script mod so Saka was coming at me again and again with stacks of 4-8 units. And they were totally spanking me!!! I hate them. I finally found a way to deal with them and that is to never attack them!
When I started fighting on me terms it took me 10 years to put together a decent army and take their capital which was just north of me. After that they have to travel much further to attack me.
AS on the other hand has become more aggresive in the recent years and as they are not fighting the Ptoleimons, I am their prime target![]()
But what can I say, it's fun and Baktria has such a variety of reginal units as well....and kataprachts and elephants....mwuhahaha.
Roma must be destroyed
ok, after playing awhile, I hate the chariots. Maybe if there was a way to get them to better do what you want them to do but as they are, they are just an agravation most of the time.
I dunno, I found them quite interesting and useful to play around with. Not as straightforward as, say, the Brihentin guards of the Continentals, but quite characterful.
And that was without the suggested stat mod.
Kinda clunky to maneuver though, especially in settlements, but then them's the breaks with chariotry.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
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I guess that I don't know how to use them.
I try to use them like equites romani/extraordinari as "shock troop" type units.
You know, pound into an engaged unit from behind then pull back, or scatter missle units, or chase down fleeing units.
I can't seem to get the chariots to do any of those effectively.
one thing i find them useful and extremely entertaining is when two chariot teams engage eachother, they like do driveby's, especially if they still have javalins left and they are set to fire at will, and then you alt+rightclick the enemy, its extremely entertaining for me to watch.
Chariots aren't killing machines, their role is to harass and disrupt the enemy. Their melee attack is low, but their main pro's are their missiles and their morale function: their presence scares the enemy and encourages allies. The best way to use them is to get them behind enemy lines and pelt your enemy with javelins. Only charge when the enemy is on the point of routing, as they simply don't have a melee attack to speak of. Stay away from light troops: your bulky chariots are very vulnerable to missiles and light troops also get an anti-chariot bonus in melee.Originally Posted by tynnmahn
You can also use your chariots to disrupt charging infantry. Simply order your chariots to move through the enemy infantry. The enemy formation will be disordered and they will have lost momentum, making them vulnerable for a counter charge.
Last edited by Ludens; 09-22-2007 at 18:24.
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