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  1. #1
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Civil wars?

    Quote Originally Posted by Rodion Romanovich
    Yes please please please do this! Or at least make dragoons purposeful by giving them movement points like cavalry on the strat map while they fight as infantry on the campaign map! Would be a shame if dragoons - one of the most interesting troop types of the time - would be modeled incorrectly!
    Actually having none dismounting dragoons would more accurate. The heyday of riding to battle and fighting on foot dragoons was the 17th century. You'd have been hard pressed to find a dragoon unit that fought on foot any amount of time in the 18th century.
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  2. #2

    Default Re: Civil wars?

    Who cares? It should be the player's prerogative to tell their cavalry to dismount if it will be tactically useful, e.g. to go and capture an important building on the battlefield before enemy infantry get it. I don't need amateur historians telling me that I can't order my cavalry to get off their ponies and use their guns if it is useful, which it still was in some situations. After all, the reason cavalry only occasionally fought on foot was that it was generally a silly way to use them, but that is no reason to deny the discretion to the player where such occasion arises- surely if we wanted fewer options, less discretion, and generally more basic battles we would be playing Age of Empires. And on top of that, if it we can't dismount cavalry in battle then that pretty much sends possibilities for mounted infantry in mods in the 17th and 19th century (i.e. like pretty much every cavalry unit in the American Civil War) right down the crapper, don't it?
    Last edited by Furious Mental; 10-09-2007 at 13:29.

  3. #3
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: Civil wars?

    I agree that the player should be able to make choices, whether they work or not (right now nothing prevents the player to counter mounted knights with peasants). That is good.
    Ja mata

    TosaInu

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