Ah I see, I thought the code was for a general to be inside a settlement to join to olympics but all he has to do is not move that turn. hehe my bad
Ah I see, I thought the code was for a general to be inside a settlement to join to olympics but all he has to do is not move that turn. hehe my bad
Happened to me too once. The boat was stuck in the middle of the sea. Fortunately it wasn't attacked.
I hope that seatravelling generals will be exempt from the olympics in the next release. It is a bit odd ...
It's not that odd. If you didn't move the fleet that turn, then they obviously aren't enroute to anywhere. And fleets don't just sit in the middle of the ocean for 3 months. So the fleet must be stationed along a shore base or on some remote Aegean island. Meaning that the general is just in charge of an unimportant camp with some ships drug ashore. He clearly has time to go back to Greece and compete in the Olympics. He might delay some military plans, but to him, it seemed there were no plans when he signed up for the Olympics.
If I hadn't moved that fleet it would be alright. Trouble is, I put the guy on the boat in Antioch IIRC and wanted to move him to Alexandria. 2 turns travel time. I ended right in the middle and couldn't move the next turn because my general had boarded the lifeboat and rowed off to the games...![]()
Really, I swear that fleet had moved!
Have you considered checking in the fall whether a general moved in the summer and then determining whether the general actually went to the Olympics in the summer?
You might have to provide the Olympics results at the end of the fall turn, but that way, it doesn't affect gameplay at all. In other words, generals never have -100% movement, you just learn which of your sedentary generals went to the games and whether they won.
If you want a general to have a chance of going to the Olympics, don't move him during the summer.
It's frustrating to have -100% movement for a general you would like to move.
Just a suggestion.
woirble
@MAA: Nope. I only had this one general on the ships. The fleet was out of movement points. The general had some left probably but was nowhere near 100%.
Anyway, I don't want to make more trouble than this is worth. It happens very rarely anyway. Question is: is it feasible at all to check for the character being 'on dry ground' before he can participate in the games?
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