[QUOTE=Abokasee]
Quote Originally Posted by Daveybaby
Military

Thou shalt not camp bridges when the mongols/timurids invade, but shall instead always attempt to engage them in open battle.

Thou shalt not perform the honey trap fort manoeuvre on the mongols and timurids.

QUOTE]

So your saying, that you must attack timurid elephants, or mongol horse archers, in the open, you know what, I don't fancy it.

Actually I've done it. It was the only challenge really before modding provided non-militia armies for teh other AI factions.

For Mongols you need spears to counter cav charge and lots and lots of archers. If you can stand up long enough to the arrow duel, he'll charge and then you pounce on the cav. Once they're gone you charge with yours. The scots were surpisingly good at this due to pikes and decent melee archers. With English or Turk archers who can lay stakes it's even easier. It wasn't cheap or easy but it was fun.

I found Timurids much weaker than Mongols actually. They don't have the same overwhelming army for the 1 strategy. I loved the perfection of teh mongols uber stacks: it works perfectly for that 1 trategy - and it's a good one (arrows to wound and hurt morale, then charge with high dread general. insta-rout).

Halberd militia et al mixed in with timurids make it much easier to pick them apart and trounce them - except for elephants.

So for Timurids concentrate on taking down elephants then mopping up teh rest: if you can make them frenzy they trample many timurids. Use a) Jav cav b) naffatun or c) flaming arrows.

If you're a crossbow non jav-cav army it's a bit trickier (like HRE). Cannon or artillery with flaming shot can sometimes do it.


I don't understand people who say it's all too easy then use the flaming fort or bridge trick on the only 2 challenges...