Antigonius or Antiginous One-Eye is another one. Chris
Antigonius or Antiginous One-Eye is another one. Chris
Hmm, maybe I could model all of Corinthia's generals after the Diadochi. Could lead to some interesting conflicts when the starting faction leader dies: maybe one or two could go rebel and try to wrest control of Corinthia from your new leader. It would be more fun if you could chose your faction heir, but eh, what can you do.
I think basing the starting Corinthian general on Alexander would be too obvious though. Maybe he could be the heir, and the starting leader based on Philip? Or just a whole bunch of different traits from other Greek generals and kings.
"Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an age undreamed of, when shining kingdoms lay spread across the world, like blue mantles beneath the stars...Is fhearr fheuchainn na bhith san duil.
Yeah, those are good ideas, throw in some Byzantine and Roman names too and it would all be in flavor.
Chris
Amazing stuff, especially the Korinthian bodyguard and Elepolis!
WOW!
You like EB? Buy CA games.
Cheers again lads.
Another quick update: I'll be going away for a week to see some family up in the Cairngorms, but I thought I'd give everyone an update on where the mod is currently:
Most Hyborian and Barbarian units done, still have to do all the Shemites, Hyrkanians, Black Kingdoms and other eastern cultures.
The final concept for the map is almost done after literally *dozens* of different iterations, I'll post it next week.
Concepts for ancillaries, traits etc still being fleshed out, not implemented yet.
UI stuff being worked on (events, unit/building pics, .
Building textures done for Ancient culture buildings (a lot more Egyptianish than the old screen), some for Hyborian culture buildings too.
Balancing working well: I've beefed up defenses substantially in a manner reminiscent of RealCombat: 0-20 for shields, 0-20 for armour, 0-50 for skill. This allows unarmoured units like the Rastriagha to be deadly in melee, but vulnerable to archers.
Units done (screens and a preview for Koth will come up next week)
Rastriagha now have axes and "highlander" gear
New Berserkir for Asgard/Vanaheim
Vanulfrs (Vanir unique unit, wolfskin-wearing spearmen)
Asvikingar (AEsir unique unit, heavy infantry with huge axes serving as halberds)
Kothic Macemen
Kothic Swordsmen
Kothic Spearmen
Kothic Cataphracts
Kothic Knights
Koth is basically "Dark Byzantium", with a lot of Byzantine-esque units with more black and dark red. I'll come up with more ethnic names for the units: Kothic Spearmen is descriptive, but it just sounds rather dull. They'll probably be latinised greek terms (Pronoians for the Macemen for instance).
See you soon!
"Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an age undreamed of, when shining kingdoms lay spread across the world, like blue mantles beneath the stars...Is fhearr fheuchainn na bhith san duil.
the idea of the helepolis is good, that wilol make the defence of cities much more difficult
The "Dark Byzantium" aspect for Kothian forces is a great idea![]()
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Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"
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