Cheers again lads.

Another quick update: I'll be going away for a week to see some family up in the Cairngorms, but I thought I'd give everyone an update on where the mod is currently:

Most Hyborian and Barbarian units done, still have to do all the Shemites, Hyrkanians, Black Kingdoms and other eastern cultures.
The final concept for the map is almost done after literally *dozens* of different iterations, I'll post it next week.
Concepts for ancillaries, traits etc still being fleshed out, not implemented yet.
UI stuff being worked on (events, unit/building pics, .
Building textures done for Ancient culture buildings (a lot more Egyptianish than the old screen), some for Hyborian culture buildings too.
Balancing working well: I've beefed up defenses substantially in a manner reminiscent of RealCombat: 0-20 for shields, 0-20 for armour, 0-50 for skill. This allows unarmoured units like the Rastriagha to be deadly in melee, but vulnerable to archers.

Units done (screens and a preview for Koth will come up next week)
Rastriagha now have axes and "highlander" gear
New Berserkir for Asgard/Vanaheim
Vanulfrs (Vanir unique unit, wolfskin-wearing spearmen)
Asvikingar (AEsir unique unit, heavy infantry with huge axes serving as halberds)
Kothic Macemen
Kothic Swordsmen
Kothic Spearmen
Kothic Cataphracts
Kothic Knights

Koth is basically "Dark Byzantium", with a lot of Byzantine-esque units with more black and dark red. I'll come up with more ethnic names for the units: Kothic Spearmen is descriptive, but it just sounds rather dull. They'll probably be latinised greek terms (Pronoians for the Macemen for instance).

See you soon!