Results 1 to 23 of 23

Thread: Infertile character

  1. #1
    Member Member Christianus's Avatar
    Join Date
    Mar 2006
    Location
    Nidarosiensis, Norway
    Posts
    150

    Default Infertile character

    What can I name a trait in the descr_strat that will make a character completely infertile (before game start)?
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

  2. #2
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Infertile character

    You can't make them completely infertile, the game code doesn't allow that.

    I believe EBFertile 1, is the one we use to make the Romans and other similar factions super-infertile.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  3. #3
    EB Historian/Artist Member Intrepid Adventurer's Avatar
    Join Date
    Jun 2007
    Location
    Zeist, the Netherlands
    Posts
    157

    Default Re: Infertile character

    Quote Originally Posted by Foot
    You can't make them completely infertile, the game code doesn't allow that.

    I believe EBFertile 1, is the one we use to make the Romans and other similar factions super-infertile.

    Foot
    Can I ask, why you did that? (:


  4. #4
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Infertile character

    Quote Originally Posted by Intrepid Adventurer
    Can I ask, why you did that? (:
    Because the Family Tree for the Romans doesn't represent a family, it would be foolish and one-sided to do so. It represents powerful individuals within many families, whose connections to one another are more along the lines of adoption (not as we understand it today, of course, but rather more like a political adoption). Thus we stop children from popping up in the tree, not because Romans didn't have children, but because they don't fit into the family tree system we have.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  5. #5
    Misanthropos Member I of the Storm's Avatar
    Join Date
    Feb 2007
    Location
    In a calm spot
    Posts
    733

    Default Re: Infertile character

    ?
    My romans have plenty of kids. Or are you talking about the future release?

  6. #6
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Infertile character

    Nope this is in the current release.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  7. #7

    Default Re: Infertile character

    Theres still a chance they will have kids, just a less chance than other factions.

    At the moment in my Mak campaign I have roughly 5-10 (Cant remember exactly, havent played today) more male family members over 16 than provinces. A few turns ago I had 6 in Athens learning away. Its just chance.

  8. #8
    Simulation Monkey Member The_Mark's Avatar
    Join Date
    Dec 2004
    Location
    Helsinki, Finland
    Posts
    2,613

    Default Re: Infertile character

    Quote Originally Posted by Foot
    whose connections to one another are more along the lines of adoption (not as we understand it today, of course, but rather more like a political adoption).
    Hey, it's just like at TWC!

  9. #9
    EB Traitor Member BozosLiveHere's Avatar
    Join Date
    Jan 2006
    Location
    Uqbar, Tlön
    Posts
    3,662

    Default Re: Infertile character

    Quote Originally Posted by Foot
    You can't make them completely infertile, the game code doesn't allow that.

    I believe EBFertile 1, is the one we use to make the Romans and other similar factions super-infertile.

    Foot
    No. EBInfertile is the visible trait. The one we use to set factionwide fertility is Infertile, which is hidden.

  10. #10
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Infertile character

    You could give all of your generals tons of negative fertility, but if you have more provinces than generals, your generals will have children. It's just how the game works. However, if you give only one general infertility traits, other generals will be more likely to have the children to fill the need.


  11. #11
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Infertile character

    Quote Originally Posted by MarcusAureliusAntoninus
    You could give all of your generals tons of negative fertility, but if you have more provinces than generals, your generals will have children. It's just how the game works. However, if you give only one general infertility traits, other generals will be more likely to have the children to fill the need.
    Or you'll get more adoptions.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  12. #12
    EB Traitor Member BozosLiveHere's Avatar
    Join Date
    Jan 2006
    Location
    Uqbar, Tlön
    Posts
    3,662

    Default Re: Infertile character

    The Fertility attribute is limited to the [-3, 3] interval, unfortunately.

  13. #13
    Large Member Member NightStar's Avatar
    Join Date
    Sep 2004
    Location
    Ísland...or Iceland for ye darn foreigners :)
    Posts
    261

    Default Re: Infertile character

    In my Baktria campaign which is at 221 B.C my family is getting extinct. I am playing a dynasty campaign where girls get sent to the monastery. I was going to hold the Baktrios and Marakanda dynasties alive.

    And now I have only 2 young generals and 1 that is 8 years old and these people are not breeding at ALL!!!!! I hold 14 regions and have around 10 grown generals, 4 over 50 and 2 in their early 20's. And I guess too much riding has squashed their kiwi's cause they are not breeding. When I played the Romans they bred like rabbit's
    Roma must be destroyed


  14. #14
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Infertile character

    The Aedui bloodline died completely in my Aedui campaign... It was sad. Even the adoptions and marriages never produced Aedui FMs. Ironically the Arverni bloodline was flourishing.

  15. #15
    Member Member TWFanatic's Avatar
    Join Date
    Aug 2007
    Location
    On the Forums
    Posts
    1,022

    Default Re: Infertile character

    The above post made me wonder...what happens if all of a faction's family members die (and the faction still has settlements)? Is the faction destroyed and do the remaining armies and settlements turn into Rebels?
    It would be a violation of my code as a gentleman to engage in a battle of wits with an unarmed person.-Veeblefester
    Ego is the anesthetic for the pain of stupidity.-me
    It is better to keep your mouth shut and be thought of as a fool than to open it and remove all doubt.-Sir Winston Churchill
    ΔΟΣ ΜΟΙ ΠΑ ΣΤΩ ΚΑΙ ΤΑΝ ΓΑΝ ΚΙΝΑΣΩ--Give me a place to stand and I will move the earth.-Archimedes on his work with levers
    Click here for my Phalanx/Aquilifer mod

  16. #16
    War Lord Member Kepper's Avatar
    Join Date
    Mar 2006
    Location
    Portugal /Algarve/Olhão
    Posts
    272

    Default Re: Infertile character

    Quote Originally Posted by TWFanatic
    The above post made me wonder...what happens if all of a faction's family members die (and the faction still has settlements)? Is the faction destroyed and do the remaining armies and settlements turn into Rebels?
    no game will star making man of honor for the faction

  17. #17

    Default Re: Infertile character

    I've noticed that the Romani faction (my currant campaign) are producing more daughters than boys.

    I was also wondering if a mod could be written so that the widows could remarry if they:

    a) haven't produced any children yet and,

    b) are below a certain age, say 40 years old?

    Or is that another one of the dreaded Things That Shall Be Hardcoded?
    I don't necessarily agree with everything I think.

  18. #18
    Megas Alexandros's heir Member Spoofa's Avatar
    Join Date
    Aug 2006
    Posts
    695

    Default Re: Infertile character

    Quote Originally Posted by Kepper
    no game will star making man of honor for the faction

    No, if all your family members die then you lose and your towns become independent states.

  19. #19
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Infertile character

    Quote Originally Posted by Thaatu
    The Aedui bloodline died completely in my Aedui campaign... It was sad. Even the adoptions and marriages never produced Aedui FMs. Ironically the Arverni bloodline was flourishing.
    Just to make sure, the Arverni bloodline was flourishing within the Aedui after the Arverni had been destroyed as a faction.

  20. #20
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Infertile character

    If a faction loses all of it's family members then it will be defeated and all settlements will become rebel. If you start getting low on family members, you will get an adoption every turn and every Captain led victory will give you a 'Man of the Hour'. If the AI gets low on family members you will see this happen: AI will move tiny army outside of city led by say 'Captain Pvblivs Cornelivs'. The army will stand there a turn or so. Then the army will magically, with any fighting, be led by family member 'Pvblivs Cornelivs Scipio', who will then reenter the town. If they are still low, the small army will leave again and repeat the process. When low on family members, the AI will get new ones from nowhere.


  21. #21
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
    Join Date
    Sep 2006
    Location
    Somewhere inside the Military-Industrial Complex
    Posts
    3,607

    Default Re: Infertile character

    This whole issue is why we are probably going to make the Romans one of the family-treeless factions in EB II, like the Teutonic Knights in Kingdoms.


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  22. #22

    Default Re: Infertile character

    Quote Originally Posted by MarcusAureliusAntoninus
    If a faction loses all of it's family members then it will be defeated and all settlements will become rebel. If you start getting low on family members, you will get an adoption every turn and every Captain led victory will give you a 'Man of the Hour'. If the AI gets low on family members you will see this happen: AI will move tiny army outside of city led by say 'Captain Pvblivs Cornelivs'. The army will stand there a turn or so. Then the army will magically, with any fighting, be led by family member 'Pvblivs Cornelivs Scipio', who will then reenter the town. If they are still low, the small army will leave again and repeat the process. When low on family members, the AI will get new ones from nowhere.

    Those family members that appear like that are great for training Assassins

    I've destroyed many a faction by killing their family members off in battle and with assassins.

  23. #23
    Member Member Christianus's Avatar
    Join Date
    Mar 2006
    Location
    Nidarosiensis, Norway
    Posts
    150

    Default Re: Infertile character

    Quote Originally Posted by BozosLiveHere
    No. EBInfertile is the visible trait. The one we use to set factionwide fertility is Infertile, which is hidden.
    So, this is the solution for lets say making an character for example of the Epirus faction infertile?

    Or is it: "EBFertile 1"?
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO