type roman triarii dictionary roman_triarii ; Triarii category infantry class spearmen voice_type Medium_1 soldier roman_triarii, 50, 0, 0.7 officer roman_early_centurion officer roman_standard mount_effect horse +2 attributes sea_faring, hide_forest, can_sap, hardy formation 0.8, 0.8, 1, 1, 4, square stat_health 1, 0 stat_pri 6, 2, no, 0, 0, melee, blade, piercing, spear, 25 ,0.73 stat_pri_attr light_spear, spear_bonus_12, ap stat_sec 7, 2, no, 0, 0, melee, blade, piercing, sword, 25 ,1 stat_sec_attr ap stat_pri_armour 18, 12, 10, metal stat_sec_armour 0, 1, flesh stat_heat 3 stat_ground 2, 0, 0, 1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 150, 50, 75, 570 ownership roman type roman legionary cohort i dictionary roman_legionary_cohort_i ; Early Legionary Cohort category infantry class heavy voice_type Heavy_1 soldier roman_legionary_cohort_i, 50, 0, 0.8 officer roman_early_centurion officer roman_standard attributes sea_faring, hide_forest, can_sap, hardy formation 0.8, 1.2, 1, 1.6, 8, square, testudo stat_health 1, 0 stat_pri 21, 3, pilum, 45, 2, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr prec, thrown, ap stat_sec 7, 3, no, 0, 0, melee, blade, piercing, sword, 25 ,1 stat_sec_attr ap stat_pri_armour 16, 12, 10, metal stat_sec_armour 0, 1, flesh stat_heat 3 stat_ground 2, 0, 0, 1 stat_mental 16, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 150, 60, 90, 600 ownership roman type roman legion cavalry dictionary roman_legion_cavalry ; Early Legionary Cavalry category cavalry class heavy voice_type Heavy_1 soldier roman_legion_cavalry, 30, 0, 1 officer roman_early_centurion mount heavy horse mount_effect elephant -8 attributes sea_faring, hide_forest, hardy formation 1.2, 3, 1.6, 3.8, 4, square stat_health 1, 0 stat_pri 7, 9, no, 0, 0, melee, blade, piercing, spear, 25 ,1 stat_pri_attr light_spear, spear_bonus_8, ap stat_sec 8, 9, no, 0, 0, melee, blade, piercing, sword, 25 ,1 stat_sec_attr ap stat_pri_armour 16, 14, 12, metal stat_sec_armour 0, 1, flesh stat_heat 1 stat_ground 0, 0, -6, 0 stat_mental 18, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 630, 150, 60, 90, 630 ownership roman