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Thread: SEA BATTLE FEATURES

  1. #1
    Member Member Ozzman1O1's Avatar
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    Default SEA BATTLE FEATURES

    What are we going to 'sea' in this new naval battle feature?
    :

  2. #2
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: SEA BATTLE FEATURES

    My bets are on a polished version of the Imperial Glory navy battles.
    I hope to god they at least include better controls, and the ability to form a basic line of battle.
    Probably not though. Like I said, a shiny version of IG's navy battles, only WITH OMG REALISTIC DAMAGE AND D00DZ ON DECK 2 KIL AN STUF LOLOL!
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  3. #3
    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    I hope that maybe enemys can fall off the ship and maybe,maybe,just a little,that sea animals might make some apperance,like seeing wales jump in the background,and walking the plank after the battle
    :

  4. #4
    Lover of Toight Vahjoinas Member Bootsiuv's Avatar
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    Default Re: SEA BATTLE FEATURES

    The new pc gamer says it will be pretty complex....you'll be able to target certain parts of ships, including men, with different kinds of ammunition, you'll have the option of boarding, and the damage system is realistic.

    It didn't mention much about a realistic sailing system, but I'm assuming something akin to pirates, where wind is important, but you simply use buttons/mouse to steer the ship around. Maybe a full sail, reefed sail feature, but it doesn't say one way or the other.
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  5. #5
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: SEA BATTLE FEATURES

    They said Bioshock was gonna have all kinds of stuff too...look how that turned out.
    'Targetting specific parts of ships' most likely means the standard 'Chain shot, round shot or grapeshot' options that have been around since Sea Dogs, maybe even before. Nothing new. Was in Imperial Glory.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  6. #6
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Sheogorath
    Nothing new. Was in Imperial Glory.
    Indeed- in fact Im going to predict that it will be very similar to Imperial Glory. Perhaps the differences will be cosmetic like a few men running around on decks. I cant really think of much else they can do...

    Or perhaps other minor things like Character traits for the admirals etc etc
    "England expects that every man will do his duty" Lord Nelson

    "Extinction to all traitors" Megatron

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    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    true but imperial glory only has like 80 men in each battle,its like battle for middle earth,bad graphics and it looks cool but when you play it its kind of a bummer
    :

  8. #8
    Member Member Zenicetus's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by lancelot
    Indeed- in fact Im going to predict that it will be very similar to Imperial Glory. Perhaps the differences will be cosmetic like a few men running around on decks. I cant really think of much else they can do...
    Somewhere in one of these threads, I think I remember a CA rep saying there will be a realistic wind model, so you'll have to use real sailing tactics. Line-of-battle formation should be supported for fleets too, IIRC.

    Also, CA already has a decent 3D engine for melee combat, so we might see some interesting boarding actions... things like marines sniping from the mast platforms as a ship draws in range, then grappling hooks, and finally the marines and crew swarming over to the other ship for a good old-fashioned cutlass brawl.

    I wouldn't want to see the game tilted too heavily towards a Disney-esque aarrrr-pirates!! mode, but a few boarding actions here and there, amid mostly longer range fleet combat tactics, could be fun.
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  9. #9
    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    will diffrent unit's guns make a diffrence since a musket was the only kind of gun?
    :

  10. #10
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by lancelot
    Indeed- in fact Im going to predict that it will be very similar to Imperial Glory. Perhaps the differences will be cosmetic like a few men running around on decks. I cant really think of much else they can do...

    Or perhaps other minor things like Character traits for the admirals etc etc
    IG had guys running around on deck. They didnt react to anything though, and they vanished immidiatly when the ship took lethal damage.
    I imagine they'll do something neat with guys getting blown up and stuff. That'll be all, I bet.
    IG had a 'realistic wind model' too. It was an arrow that pointed in some random direction and had some vauge influence on how fast your ships moved.
    Eh, call my cynical, but I take everything game companies promise with a grain of salt. Or two.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  11. #11
    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    you just cant answer the questions above your post can you?!
    :

  12. #12

    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Ozzman1O1
    you just cant answer the questions above your post can you?!

    lol

  13. #13
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Sheogorath
    Eh, call my cynical, but I take everything game companies promise with a grain of salt. Or two.
    When it comes to CA- I do too.
    "England expects that every man will do his duty" Lord Nelson

    "Extinction to all traitors" Megatron

    "Lisa, if the Bible has taught us nothing else, and it hasn't, it's that girls should stick to girls sports, such as hot oil wrestling and foxy boxing and such and such." Homer Simpson

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    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Sheogorath
    They said Bioshock was gonna have all kinds of stuff too...look how that turned out.
    'Targetting specific parts of ships' most likely means the standard 'Chain shot, round shot or grapeshot' options that have been around since Sea Dogs, maybe even before. Nothing new. Was in Imperial Glory.
    i think bugjuice will be in the game,when the cannon fires more than one shots,and sword combat will be more usefule for up close encounters
    :

  15. #15
    Witch Smeller Persuivant Member Fate's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Ozzman1O1
    will diffrent unit's guns make a diffrence since a musket was the only kind of gun?
    Well, no, because there were different kinds of weapons used in naval melee and armed combat.

    There are obvious melee weapons like axes, boarding pikes, and cutlesses etc.

    Then there were pistols, rifled and smoothbore.

    Obviously muskets, snipers armed with rifles, and much more impressively, the volley gun.

    The volley gun was a weapon that fired 8 pistol rounds in unison, designed to be used by sharpshooters in the rigging to fire on the crowded decks of an enemy ship before boarding. The main problems behind the volley guy was the excrutiating amount of time it would take to reload it, and the fact that the kick was so horrendous that it could break a man's shoulder. Thus it could only really be used by built chaps.

    And there was also a cannon round similar to grapeshot, but that was designed to be fired from the deck at the opposing enemy gate during boarding. Pretty much a one shot weapon, but effective non-the-less.

    Grenades were also occasionally used, though there was always a frequent danger that they would blow off the users hand. Or arm. Could be used from the rigging to the enemy deck before boarding, thrown from deck to deck before boarding, or thrown from one cannon porthole to an enemy one during boarding, taking it large portions of the gun crew.

    A good book to read for entertaining information about the brutality of navy combat is Sharpe's Trafalgar.

    Quality read.
    Quote Originally Posted by Slug For A Butt
    Hmm... if the AI was programmed to emulate the most stupid Generals in history, that would explain a lot.

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  16. #16
    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    i hope it has pirates ARRRRRHHHH
    :

  17. #17
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: SEA BATTLE FEATURES

    Quote Originally Posted by Ozzman1O1
    i hope it has pirates ARRRRRHHHH
    You mean like MTW2's UBAR PIRATES?
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  18. #18
    Member Member Ozzman1O1's Avatar
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    Default Re: SEA BATTLE FEATURES

    dont pLAY MTW2,ROME FOREVER
    :

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