ok, for all you modders on the cheap, you use Milkshape and possibly GIMP.
In Milkshape, how does one unravel a 3d Selection (eg body section) in the Texture Co-ordinator editor to fit a skin? You select Body, then select Front say and fit to region .. but it doesn't flatten the 3D mesh to fit your 2D skin!?
As you can tell I'm a Noob .. so sad![]()
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