Heh, I was being sarcastic (though you are correct; I think CBR is the most consistent killer in the group currently, with Yuuki a close second). My highest kill game was with Tomisama and AsanoRin against CBR, Tosa, and R'as. Tosa accidentally spent 3000 more than the rest of us and had a brutal army, and AsanoRin got tripled at the onset. That he held well with a nag inf core, and that Tomi in center responded well with relative quickness, enabled me to eventually swing around and behind to our enemies' relatively unprotected backsides.

I had 4 YC in that game, and I've found that getting behind the enemy with them after the enemies attack and taking out as many of their guns as possible to prevent difficulties in the end game, tends to contribute significantly to high kills. Chasing down routers is also important if you want to get your kill count up, hence the importance of cav (speed). With infantry-heavy armies this is harder and doesn't usually result in as many kills. I'm thinking this is why Tosa, who plays an excellent game, emphasizing infantry much of the time, doesn't have as high kills on the average as Yuuki or CBR. Yuuki's precision with positioning, unit matching during engagement, and timing, enable him to get high kills even when he usually takes an average number of cav (3 YC).

I have a bunch of armies that look good "on paper" but haven't been tried yet. Some are eccentric, and I'm loath to try them and let my teammates down because they didn't work as well as I'd hoped, for whatever reasons.