Does anybody else think this unit in crusades is too powerful? this unit is perfect for settlement fighting, either def or off. All I do now is put a hole in the wall, take out the towers, advance firethrower with skirmish off, with any infantry unit slightly behind to blunt any charge, and this unit can take out hundreds of enemy at no loss if done right. with this tactic I'm taking over settlements w/ minimal loss. especially when AI puts units in front of hole and they don't charge out, so firethrower is racking up 3-4 exp points/battle just from that alone. since the fire stays on the ground for a few secs, the enemy can't charge through the fire w/out becoming casualty. although been wondering why only a few open fire at a time - think it'll be great if this unit volleyed.
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