Hey, what the -!... I mean, it wasn't -! Look, I... You, uh... You didn't outwit me, I just didn't think of anything else to say. There you go.Originally Posted by Tellos Athenaios
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The obvious follow up for my question was why have they been balanced to large unit size, since most players and many more in the future use huge, because computers are constantly getting more powerful, but I didn't ask it 'cos I didn't want to be a rash. But this reminds me of a possible bug/glitch/something-bad-happening, that I'm not sure I brought up in that discussion:
Why do elephant units with archers cost the same or more as elephant units without? If an elephant unit has archers and such, the amount of elephants in the unit drops. I don't remember exactly how the elephant stuff goes with Carthage, but it went something like this: A 24 man melee-only elephant unit has 24 crew members with 24 elephants, and a 24 man missile elephant unit has 24 crew members with 12 elephants, while the cost is almost or the same. The upkeeps and costs should probably notice the change in the amount of elephants.
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