Having problems getting EB2 to run? Try these solutions.
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I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Hi madmatg,
You may also be interested in this list contained here. Not all of the commands work though, so don't be dishartened if any fail.
Hope this helps, good luck, cheers!
Dawn is nature's way of telling you to go back to bed
i may be an idiot but i need a lil more help with those commands, for example
it says
"create_unit" to create a unit you specify
but what the heck do i type after that?
where does faction go? where does unit go? does the unit go by the greek name? or english name?
if someoen could just write an example of creating a unit for an AI faction that would be wonderful, thx for yalls help so far
Phil 2:9-11 Phil 4:4
You can see examples of many of the commands in the EBBS_Script.txt.
Having problems getting EB2 to run? Try these solutions.
================
I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
================
I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
ah thank ya much
Phil 2:9-11 Phil 4:4
This might help you:
Add units to the army of Gaivs Sextvs Cotta, by opening the console and entering the following:
-> 3 units of Cohors Reformata will spawn in Cotta's army, each will have a single silver chevron, "silver" armour and "bronze" weapons.Code:create_unit "Gaivssextvs Cotta", "roman infantry legionary cohort i" 3 4 2 1
Quick explanation of the code:
Code:"Gaivssextvs Cotta" -> Characters name, Gaivs and Sextvs have to be joined together. Sextvs has no capital letter. You could also use a settlements name instead of a characters name. "roman infantry legionary cohort i" -> The unit label, this can be found in the "export_units.txt" file. Don't use '_' !!! 3 4 2 1 -> 3 units / 4 chevrons / 2 armourupgrades / 1 weaponsupgrade. Don't forget to place a "," between the name and the unit label !!!Explanation of the code:Code:move_character "Captain Jvlivsappvlivs" 2,48
Code:"Captain Jvlivsappvlivs" -> The characters name with Jvlivs and Appvlivs joined together. Appvlivs has no capital letter. 2,48 -> x and y coordinates of a tile on the campaignmap.
ah thank you sir i think i have been missing the comma in my attempts at doing this! this was just what i needd!
Phil 2:9-11 Phil 4:4
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