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  1. #1
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: help with ~ commands

    i may be an idiot but i need a lil more help with those commands, for example
    it says
    "create_unit" to create a unit you specify
    but what the heck do i type after that?
    where does faction go? where does unit go? does the unit go by the greek name? or english name?
    if someoen could just write an example of creating a unit for an AI faction that would be wonderful, thx for yalls help so far

    Phil 2:9-11 Phil 4:4

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: help with ~ commands

    You can see examples of many of the commands in the EBBS_Script.txt.

    Having problems getting EB2 to run? Try these solutions.
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    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
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  3. #3
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: help with ~ commands

    ah thank ya much

    Phil 2:9-11 Phil 4:4

  4. #4

    Default Re: help with ~ commands

    This might help you:

    Add units to the army of Gaivs Sextvs Cotta, by opening the console and entering the following:

    Code:
    create_unit "Gaivssextvs Cotta", "roman infantry legionary cohort i" 3 4 2 1
    -> 3 units of Cohors Reformata will spawn in Cotta's army, each will have a single silver chevron, "silver" armour and "bronze" weapons.

    Quick explanation of the code:
    Code:
    "Gaivssextvs Cotta" -> Characters name, Gaivs and Sextvs 
    have to be joined together. Sextvs has no capital letter.
    You could also use a settlements name instead of a characters name.
    
    "roman infantry legionary cohort i" -> The unit label, this can be found
    in the "export_units.txt" file. Don't use '_' !!!
    
    3 4 2 1 -> 3 units / 4 chevrons / 2 armourupgrades / 1 weaponsupgrade.
    
    Don't forget to place a "," between the name and the unit label !!!
    Code:
    move_character "Captain Jvlivsappvlivs" 2,48
    Explanation of the code:
    Code:
    "Captain Jvlivsappvlivs" -> The characters name with Jvlivs and Appvlivs 
    joined together. Appvlivs has no capital letter.
    
    2,48 -> x and y coordinates of a tile on the campaignmap.

  5. #5
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: help with ~ commands

    ah thank you sir i think i have been missing the comma in my attempts at doing this! this was just what i needd!

    Phil 2:9-11 Phil 4:4

  6. #6
    Gisgo Governer of Ippone Member madmatg's Avatar
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    Default Re: help with ~ commands

    ok so i tried it but it keeps giving me unit not recognized
    Spoiler Alert, click show to read: 


    is there something special to be done for ships or ports? or am i just typing the names wrong?
    i got the ship name straight from the "type" in desc_unit. and made sure it was a briton ship
    any help? i am an idiot!

    Phil 2:9-11 Phil 4:4

  7. #7
    EB annoying hornet Member bovi's Avatar
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    Default Re: help with ~ commands

    You need quotes I think:

    create_unit Chersonesos "eastern missile thanvare payahdag" 4

    Also, I'm not sure you can spawn ships in settlements.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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